Working on C tooling
This commit is contained in:
@@ -118,6 +118,7 @@ elseif(TARGET_TYPE STREQUAL game)
|
||||
|
||||
locale_en
|
||||
)
|
||||
add_dependencies()
|
||||
elseif(TARGET_GAME STREQUAL sandbox)
|
||||
add_compile_definitions(
|
||||
GAME_NAME="Sandbox"
|
||||
@@ -128,7 +129,12 @@ elseif(TARGET_TYPE STREQUAL game)
|
||||
GAME_DISPOSE=sandboxGameDispose
|
||||
GAME_VERSION=1.0
|
||||
)
|
||||
tool_texture(test_texture
|
||||
poker/characters/penny/sprites/sheet.png out/test.texture
|
||||
)
|
||||
tool_assets(
|
||||
test_texture
|
||||
|
||||
shader_textured
|
||||
font_opensans
|
||||
texture_test
|
||||
@@ -136,7 +142,7 @@ elseif(TARGET_TYPE STREQUAL game)
|
||||
endif()
|
||||
|
||||
# Common Game Dependencies.
|
||||
add_dependencies(${PROJECT_NAME} assets)
|
||||
add_dependencies(${PROJECT_NAME} assets )
|
||||
add_subdirectory(client)
|
||||
endif()
|
||||
|
||||
|
Reference in New Issue
Block a user