Added FLOP action
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@ -25,6 +25,9 @@ bool pokerGameInit(game_t *game) {
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pokerActionRoundAdd(&pokerGame->scene.conversation.actionQueue, &pokerGame->poker);
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vnConversationTalk(&pokerGame->scene.conversation, "Betting Round", NULL);
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vnConversationTalk(&pokerGame->scene.conversation, "Flop Round", NULL);
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pokerActionFlopAdd(&pokerGame->scene.conversation.actionQueue, &pokerGame->poker);
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// Begin the VN conversation queue.
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queueNext(&pokerGame->scene.conversation.actionQueue);
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@ -14,6 +14,7 @@
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#include "../../poker/actions/match.h"
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#include "../../poker/actions/round.h"
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#include "../../poker/actions/flop.h"
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/**
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* Initializes the game state for the poker game.
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