Tiled sprite improvements!
This commit is contained in:
@@ -62,6 +62,8 @@ int32_t PrefabComponentParser::onParse(
|
||||
parser = intParser;
|
||||
} else if(type == "bool_t") {
|
||||
parser = boolParser;
|
||||
} else if(type == "flag_t") {
|
||||
parser = rawParser;
|
||||
} else if(type.starts_with("enum")) {
|
||||
parser = rawParser;
|
||||
} else if(type.find("*") == (type.size() - 1)) {
|
||||
|
Reference in New Issue
Block a user