Tiled sprite improvements!
This commit is contained in:
@ -42,8 +42,6 @@ namespace Dawn {
|
||||
protected:
|
||||
float_t width = 1;
|
||||
float_t height = 1;
|
||||
|
||||
StateEvent<> eventAlignmentUpdated;
|
||||
|
||||
/**
|
||||
* Simply returns this UI Components' dimensional parent, used for the
|
||||
@ -60,6 +58,7 @@ namespace Dawn {
|
||||
|
||||
public:
|
||||
StateProperty<bool_t> alignmentNeedsUpdating;
|
||||
StateEvent<> eventAlignmentUpdated;
|
||||
|
||||
/**
|
||||
* Method used to calculate alignment values.
|
||||
|
Reference in New Issue
Block a user