Added prefabs
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@ -185,7 +185,6 @@ void Texture::buffer(const struct ColorU8 pixels[]) {
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}
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void Texture::buffer(const struct Color pixels[]) {
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std::cout << "Correct buffer" << std::endl;
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assertTrue(
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this->dataFormat == TextureDataFormat::FLOAT,
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"Texture data format must be float!"
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