idk why but my GDB just stopped working
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@ -12,7 +12,9 @@ TrueTypeLoader::TrueTypeLoader(const std::string name) :
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AssetLoader(name),
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loader(name + ".ttf")
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{
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// Init the font.
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auto ret = FT_Init_FreeType(&fontLibrary);
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assertTrue(ret == 0, "Failed to initialize FreeType library.");
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}
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void TrueTypeLoader::updateSync() {
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@ -31,10 +33,7 @@ void TrueTypeLoader::updateAsync() {
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assertTrue(readSize == size, "Failed to read all data from TrueTypeLoader.");
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// Init the font.
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auto ret = FT_Init_FreeType(&fontLibrary);
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assertTrue(ret == 0, "Failed to initialize FreeType library.");
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ret = FT_New_Memory_Face(fontLibrary, buffer, size, 0, &face);
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auto ret = FT_New_Memory_Face(fontLibrary, buffer, size, 0, &face);
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assertTrue(ret == 0, "Failed to load font face.");
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// Now close the asset loader
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@ -64,4 +63,6 @@ TrueTypeLoader::~TrueTypeLoader() {
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delete[] buffer;
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buffer = nullptr;
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}
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FT_Done_FreeType(fontLibrary);
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}
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@ -15,21 +15,10 @@
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using namespace Dawn;
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FT_Library fontLibrary;
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FT_Face face;
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std::shared_ptr<TrueTypeTexture> texture;
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void Dawn::helloWorldScene(Scene &s) {
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int32_t ret = FT_Init_FreeType(&fontLibrary);
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assertTrue(ret == 0, "Failed to initialize FreeType library");
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ret = FT_New_Face(fontLibrary,
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// "/usr/share/fonts/TTF/arial.ttf",
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"/home/yourwishes/Downloads/Noto_Sans_JP/static/NotoSansJP-Regular.ttf",
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0,
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&face
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);
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assertTrue(ret == 0, "Failed to load font face");
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texture = std::make_shared<TrueTypeTexture>(face, 128);
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texture = s.getGame()->assetManager.get<TrueTypeTexture>("ysabeau_regular", 12);
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auto cameraItem = s.createSceneItem();
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auto camera = cameraItem->addComponent<Camera>();
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