Added basic player movement.

This commit is contained in:
2021-04-23 08:17:42 +10:00
parent f7c1380f06
commit e323cf2721
23 changed files with 428 additions and 14 deletions

View File

@ -30,7 +30,15 @@ int32_t main() {
// Init the game
if(gameInit()) {
// Bind initial keys
inputBind(INPUT_NULL, (inputsource_t)GLFW_KEY_ESCAPE);
inputBind(INPUT_NULL, (inputsource_t)GLFW_KEY_ESCAPE);
inputBind(INPUT_UP, (inputsource_t)GLFW_KEY_UP);
inputBind(INPUT_DOWN, (inputsource_t)GLFW_KEY_DOWN);
inputBind(INPUT_LEFT, (inputsource_t)GLFW_KEY_LEFT);
inputBind(INPUT_RIGHT, (inputsource_t)GLFW_KEY_RIGHT);
inputBind(INPUT_UP, (inputsource_t)GLFW_KEY_W);
inputBind(INPUT_DOWN, (inputsource_t)GLFW_KEY_S);
inputBind(INPUT_LEFT, (inputsource_t)GLFW_KEY_A);
inputBind(INPUT_RIGHT, (inputsource_t)GLFW_KEY_D);
// Init the render resolution
renderSetResolution(WINDOW_WIDTH_DEFAULT, WINDOW_HEIGHT_DEFAULT);