Added support for shader structures.
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@ -22,7 +22,8 @@ namespace Dawn {
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const enum ShaderOpenGLVariant variant,
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const struct SimpleTexturedShaderData *rel,
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std::vector<std::shared_ptr<ShaderStage>> &stages,
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std::vector<struct ShaderOpenGLParameter> ¶meters
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std::vector<struct ShaderParameter> ¶meters,
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std::vector<struct IShaderStructure> &structures
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) override;
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};
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}
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