Started work on using tiled

This commit is contained in:
2024-10-21 20:50:16 -05:00
parent b2a3ca4411
commit ddbef64f43
16 changed files with 454 additions and 69 deletions

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<?xml version="1.0" encoding="UTF-8"?>
<tileset version="1.10" tiledversion="1.11.0" name="entities" tilewidth="8" tileheight="8" tilecount="64" columns="8">
<image source="entities.png" width="64" height="64"/>
</tileset>

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<?xml version="1.0" encoding="UTF-8"?>
<map version="1.10" tiledversion="1.11.0" orientation="orthogonal" renderorder="right-down" width="30" height="20" tilewidth="8" tileheight="8" infinite="0" nextlayerid="3" nextobjectid="5">
<tileset firstgid="1" source="tilemap.tsx"/>
<tileset firstgid="65" source="entities.tsx"/>
<layer id="1" name="Map" width="30" height="20" locked="1">
<data encoding="csv">
1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,3,3,3,2,2,2,2,
1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,3,3,3,2,2,2,2,
1,1,1,1,1,1,2,2,2,2,2,2,6,6,6,6,6,2,2,2,2,2,2,3,3,3,2,2,2,2,
1,1,1,1,1,1,2,2,2,2,2,2,6,6,6,6,6,2,2,2,2,2,3,3,3,3,2,2,2,2,
1,1,1,1,1,2,2,2,2,2,2,2,5,5,5,5,5,2,2,2,2,2,3,3,3,2,2,2,2,2,
1,1,1,1,1,2,2,2,2,2,2,2,5,5,5,5,5,2,2,2,2,2,3,3,3,2,2,2,2,2,
1,1,1,1,1,1,2,2,2,2,2,2,5,5,1,5,5,2,2,2,2,3,3,3,3,2,2,2,2,2,
1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,3,3,3,3,2,2,2,2,2,
1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,3,3,3,2,2,2,2,2,2,
1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,3,3,3,2,2,2,2,2,2,
1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,2,3,3,3,2,2,2,2,2,2,2,
1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,3,3,3,2,2,2,2,2,2,2,
1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,3,3,2,2,2,2,2,2,2,2,
1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,3,3,3,2,2,2,2,2,2,2,2,
1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,3,3,3,2,2,2,2,2,2,2,2,2,
1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,3,3,3,3,2,2,2,2,2,2,2,2,2,
1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,3,3,3,2,2,2,2,2,2,2,2,2,2,
1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,3,3,3,2,2,2,2,2,2,2,2,2,2,2,
1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,3,3,3,3,2,2,2,2,2,2,2,2,2,2,2,
1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,3,3,3,2,2,2,2,2,2,2,2,2,2,2,2
</data>
</layer>
<objectgroup id="2" name="Entities">
<object id="4" name="Player" type="player" gid="66" x="87.7275" y="119.497" width="8" height="8"/>
</objectgroup>
</map>

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{
"automappingRulesFile": "",
"commands": [
],
"compatibilityVersion": 1100,
"extensionsPath": "extensions",
"folders": [
"."
],
"properties": [
],
"propertyTypes": [
]
}

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{
"Map/SizeTest": {
"height": 4300,
"width": 2
},
"activeFile": "",
"expandedProjectPaths": [
],
"fileStates": {
"": {
"scaleInDock": 1
},
"entities.tsx": {
"scaleInDock": 1,
"scaleInEditor": 1
},
"testmap.tmx": {
"scale": 3.281458333333333,
"selectedLayer": 1,
"viewCenter": {
"x": 97.36524665100629,
"y": 58.20582820138405
}
},
"testmap2.tmx": {
"scale": 3.281458333333333,
"selectedLayer": 0,
"viewCenter": {
"x": 119.91619579709226,
"y": 80.14729223541363
}
},
"tilemap.tsx": {
"scaleInDock": 1,
"scaleInEditor": 4
}
},
"last.externalTilesetPath": "/home/yourwishes/htdocs/Dawn/assets/map",
"last.imagePath": "/home/yourwishes/htdocs/Dawn/assets/map",
"map.lastUsedFormat": "tmx",
"map.tileHeight": 8,
"map.tileWidth": 8,
"openFiles": [
],
"project": "tiled_project.tiled-project",
"recentFiles": [
"testmap.tmx",
"tilemap.tsx",
"entities.tsx",
"testmap2.tmx"
],
"tileset.lastUsedFilter": "All Files (*)",
"tileset.lastUsedFormat": "tsx",
"tileset.tileSize": {
"height": 8,
"width": 8
}
}

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<?xml version="1.0" encoding="UTF-8"?>
<tileset version="1.10" tiledversion="1.11.0" name="tilemap" tilewidth="8" tileheight="8" tilecount="64" columns="8">
<image source="tilemap.png" width="64" height="64"/>
</tileset>

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{
"width": 16,
"height": 16,
"layers": [
{
"tiles": [
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 1,
1, 1, 1, 1, 5, 5, 5, 5, 5, 1, 1, 1, 2, 2, 2, 1,
1, 1, 1, 1, 5, 5, 5, 5, 5, 1, 1, 2, 2, 2, 1, 1,
1, 1, 1, 1, 4, 4, 4, 4, 4, 1, 1, 1, 2, 2, 1, 1,
1, 1, 1, 1, 4, 4, 4, 4, 4, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 4, 4, 4, 4, 4, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1
]
}
],
"entities": [
{
"type": 1,
"x": 0,
"y": 0
},
{
"type": 2,
"x": 9,
"y": 9,
"name": "entities.bob.name",
"text": "maps.testmap.bob"
},
{
"type": 3,
"x": 3,
"y": 8,
"text": "maps.testmap.sign"
},
{
"type": 3,
"x": 2,
"y": 2,
"texts": [
"maps.testmap.sign2.1",
"maps.testmap.sign2.2"
]
},
{
"type": 4,
"x": 6,
"y": 8,
"door": {
"x": 0,
"y": 0,
"direction": 3
}
}
]
}

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# font is a 2D array of 8x8 pixel characters where each bit is a pixel on the
# row.
font8x8_basic = [
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0000 (nul)
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0001
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0002
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0003
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0004
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0005
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0006
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0007
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0008
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0009
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+000A
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+000B
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+000C
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+000D
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+000E
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+000F
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0010
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0011
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0012
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0013
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0014
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0015
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0016
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0017
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0018
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0019
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+001A
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+001B
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+001C
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+001D
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+001E
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+001F
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0020 (space)
[0x18, 0x3C, 0x3C, 0x18, 0x18, 0x00, 0x18, 0x00], # U+0021 (!)
[0x36, 0x36, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0022 (")
[0x36, 0x36, 0x7F, 0x36, 0x7F, 0x36, 0x36, 0x00], # U+0023 (#)
[0x0C, 0x3E, 0x03, 0x1E, 0x30, 0x1F, 0x0C, 0x00], # U+0024 ($)
[0x00, 0x63, 0x33, 0x18, 0x0C, 0x66, 0x63, 0x00], # U+0025 (%)
[0x1C, 0x36, 0x1C, 0x6E, 0x3B, 0x33, 0x6E, 0x00], # U+0026 (&)
[0x06, 0x06, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0027 (')
[0x18, 0x0C, 0x06, 0x06, 0x06, 0x0C, 0x18, 0x00], # U+0028 (()
[0x06, 0x0C, 0x18, 0x18, 0x18, 0x0C, 0x06, 0x00], # U+0029 ())
[0x00, 0x66, 0x3C, 0xFF, 0x3C, 0x66, 0x00, 0x00], # U+002A (*)
[0x00, 0x0C, 0x0C, 0x3F, 0x0C, 0x0C, 0x00, 0x00], # U+002B (+)
[0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x0C, 0x06], # U+002C (,)
[0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x00], # U+002D (-)
[0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x0C, 0x00], # U+002E (.)
[0x60, 0x30, 0x18, 0x0C, 0x06, 0x03, 0x01, 0x00], # U+002F (/)
[0x3E, 0x63, 0x73, 0x7B, 0x6F, 0x67, 0x3E, 0x00], # U+0030 (0)
[0x0C, 0x0E, 0x0C, 0x0C, 0x0C, 0x0C, 0x3F, 0x00], # U+0031 (1)
[0x1E, 0x33, 0x30, 0x1C, 0x06, 0x33, 0x3F, 0x00], # U+0032 (2)
[0x1E, 0x33, 0x30, 0x1C, 0x30, 0x33, 0x1E, 0x00], # U+0033 (3)
[0x38, 0x3C, 0x36, 0x33, 0x7F, 0x30, 0x78, 0x00], # U+0034 (4)
[0x3F, 0x03, 0x1F, 0x30, 0x30, 0x33, 0x1E, 0x00], # U+0035 (5)
[0x1C, 0x06, 0x03, 0x1F, 0x33, 0x33, 0x1E, 0x00], # U+0036 (6)
[0x3F, 0x33, 0x30, 0x18, 0x0C, 0x0C, 0x0C, 0x00], # U+0037 (7)
[0x1E, 0x33, 0x33, 0x1E, 0x33, 0x33, 0x1E, 0x00], # U+0038 (8)
[0x1E, 0x33, 0x33, 0x3E, 0x30, 0x18, 0x0E, 0x00], # U+0039 (9)
[0x00, 0x0C, 0x0C, 0x00, 0x00, 0x0C, 0x0C, 0x00], # U+003A (:)
[0x00, 0x0C, 0x0C, 0x00, 0x00, 0x0C, 0x0C, 0x06], # U+003B (;)
[0x18, 0x0C, 0x06, 0x03, 0x06, 0x0C, 0x18, 0x00], # U+003C (<)
[0x00, 0x00, 0x3F, 0x00, 0x00, 0x3F, 0x00, 0x00], # U+003D (=)
[0x06, 0x0C, 0x18, 0x30, 0x18, 0x0C, 0x06, 0x00], # U+003E (>)
[0x1E, 0x33, 0x30, 0x18, 0x0C, 0x00, 0x0C, 0x00], # U+003F (?)
[0x3E, 0x63, 0x7B, 0x7B, 0x7B, 0x03, 0x1E, 0x00], # U+0040 (@)
[0x0C, 0x1E, 0x33, 0x33, 0x3F, 0x33, 0x33, 0x00], # U+0041 (A)
[0x3F, 0x66, 0x66, 0x3E, 0x66, 0x66, 0x3F, 0x00], # U+0042 (B)
[0x3C, 0x66, 0x03, 0x03, 0x03, 0x66, 0x3C, 0x00], # U+0043 (C)
[0x1F, 0x36, 0x66, 0x66, 0x66, 0x36, 0x1F, 0x00], # U+0044 (D)
[0x7F, 0x46, 0x16, 0x1E, 0x16, 0x46, 0x7F, 0x00], # U+0045 (E)
[0x7F, 0x46, 0x16, 0x1E, 0x16, 0x06, 0x0F, 0x00], # U+0046 (F)
[0x3C, 0x66, 0x03, 0x03, 0x73, 0x66, 0x7C, 0x00], # U+0047 (G)
[0x33, 0x33, 0x33, 0x3F, 0x33, 0x33, 0x33, 0x00], # U+0048 (H)
[0x1E, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x1E, 0x00], # U+0049 (I)
[0x78, 0x30, 0x30, 0x30, 0x33, 0x33, 0x1E, 0x00], # U+004A (J)
[0x67, 0x66, 0x36, 0x1E, 0x36, 0x66, 0x67, 0x00], # U+004B (K)
[0x0F, 0x06, 0x06, 0x06, 0x46, 0x66, 0x7F, 0x00], # U+004C (L)
[0x63, 0x77, 0x7F, 0x7F, 0x6B, 0x63, 0x63, 0x00], # U+004D (M)
[0x63, 0x67, 0x6F, 0x7B, 0x73, 0x63, 0x63, 0x00], # U+004E (N)
[0x1C, 0x36, 0x63, 0x63, 0x63, 0x36, 0x1C, 0x00], # U+004F (O)
[0x3F, 0x66, 0x66, 0x3E, 0x06, 0x06, 0x0F, 0x00], # U+0050 (P)
[0x1E, 0x33, 0x33, 0x33, 0x3B, 0x1E, 0x38, 0x00], # U+0051 (Q)
[0x3F, 0x66, 0x66, 0x3E, 0x36, 0x66, 0x67, 0x00], # U+0052 (R)
[0x1E, 0x33, 0x07, 0x1E, 0x38, 0x33, 0x1E, 0x00], # U+0053 (S)
[0x3F, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x00], # U+0054 (T)
[0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x3F, 0x00], # U+0055 (U)
[0x33, 0x33, 0x33, 0x33, 0x33, 0x1E, 0x0C, 0x00], # U+0056 (V)
[0x63, 0x63, 0x63, 0x6B, 0x7F, 0x77, 0x63, 0x00], # U+0057 (W)
[0x63, 0x63, 0x36, 0x1C, 0x1C, 0x36, 0x63, 0x00], # U+0058 (X)
[0x33, 0x33, 0x33, 0x1E, 0x0C, 0x0C, 0x0C, 0x00], # U+0059 (Y)
[0x3F, 0x33, 0x19, 0x0C, 0x26, 0x33, 0x3F, 0x00], # U+005A (Z)
[0x1E, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x1E, 0x00], # U+005B ([)
[0x03, 0x06, 0x0C, 0x18, 0x30, 0x60, 0xC0, 0x00], # U+005C (\)
[0x1E, 0x30, 0x30, 0x30, 0x30, 0x30, 0x1E, 0x00], # U+005D (])
[0x08, 0x1C, 0x36, 0x63, 0x00, 0x00, 0x00, 0x00], # U+005E (^)
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF], # U+005F (_)
[0x0C, 0x0C, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0060 (`)
[0x00, 0x00, 0x1E, 0x30, 0x3E, 0x33, 0x6E, 0x00], # U+0061 (a)
[0x07, 0x06, 0x06, 0x3E, 0x66, 0x66, 0x3B, 0x00], # U+0062 (b)
[0x00, 0x00, 0x1E, 0x33, 0x03, 0x33, 0x1E, 0x00], # U+0063 (c)
[0x38, 0x30, 0x30, 0x3E, 0x33, 0x33, 0x6E, 0x00], # U+0064 (d)
[0x00, 0x00, 0x1E, 0x33, 0x3F, 0x03, 0x1E, 0x00], # U+0065 (e)
[0x1C, 0x36, 0x06, 0x0F, 0x06, 0x06, 0x0F, 0x00], # U+0066 (f)
[0x00, 0x00, 0x6E, 0x33, 0x33, 0x3E, 0x30, 0x1E], # U+0067 (g)
[0x07, 0x06, 0x36, 0x6E, 0x66, 0x66, 0x67, 0x00], # U+0068 (h)
[0x0C, 0x00, 0x0E, 0x0C, 0x0C, 0x0C, 0x1E, 0x00], # U+0069 (i)
[0x30, 0x00, 0x30, 0x30, 0x30, 0x33, 0x33, 0x1E], # U+006A (j)
[0x07, 0x06, 0x66, 0x36, 0x1E, 0x36, 0x67, 0x00], # U+006B (k)
[0x0E, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x1E, 0x00], # U+006C (l)
[0x00, 0x00, 0x33, 0x7F, 0x7F, 0x6B, 0x63, 0x00], # U+006D (m)
[0x00, 0x00, 0x1B, 0x37, 0x33, 0x33, 0x33, 0x00], # U+006E (n)
[0x00, 0x00, 0x1E, 0x33, 0x33, 0x33, 0x1E, 0x00], # U+006F (o)
[0x00, 0x00, 0x3B, 0x66, 0x66, 0x3E, 0x06, 0x0F], # U+0070 (p)
[0x00, 0x00, 0x6E, 0x33, 0x33, 0x3E, 0x30, 0x78], # U+0071 (q)
[0x00, 0x00, 0x1B, 0x36, 0x36, 0x06, 0x0F, 0x00], # U+0072 (r)
[0x00, 0x00, 0x3E, 0x03, 0x1E, 0x30, 0x1F, 0x00], # U+0073 (s)
[0x08, 0x0C, 0x3E, 0x0C, 0x0C, 0x2C, 0x18, 0x00], # U+0074 (t)
[0x00, 0x00, 0x33, 0x33, 0x33, 0x33, 0x6E, 0x00], # U+0075 (u)
[0x00, 0x00, 0x33, 0x33, 0x33, 0x1E, 0x0C, 0x00], # U+0076 (v)
[0x00, 0x00, 0x63, 0x6B, 0x7F, 0x7F, 0x36, 0x00], # U+0077 (w)
[0x00, 0x00, 0x63, 0x36, 0x1C, 0x36, 0x63, 0x00], # U+0078 (x)
[0x00, 0x00, 0x33, 0x33, 0x33, 0x3E, 0x30, 0x1E], # U+0079 (y)
[0x00, 0x00, 0x3F, 0x19, 0x0C, 0x26, 0x3F, 0x00], # U+007A (z)
[0x38, 0x0C, 0x0C, 0x07, 0x0C, 0x0C, 0x38, 0x00], # U+007B ({)
[0x0C, 0x0C, 0x0C, 0x00, 0x0C, 0x0C, 0x0C, 0x00], # U+007C (|)
[0x07, 0x0C, 0x0C, 0x38, 0x0C, 0x0C, 0x07, 0x00], # U+007D (})
[0x6E, 0x3B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+007E (~)
]
# COLOR4F(0.0f, 0.0f, 0.0f, 1.0f), # Black
# COLOR4F(1.0f, 1.0f, 1.0f, 1.0f), # White
# COLOR4F(0.8f, 0.0f, 0.0f, 1.0f), # Red
# COLOR4F(0.0f, 0.5f, 0.0f, 1.0f), # Green
# COLOR4F(0.0f, 0.0f, 0.8f, 1.0f), # Blue
# COLOR4F(0.8f, 0.8f, 0.0f, 1.0f), # Yellow
# COLOR4F(0.8f, 0.0f, 0.8f, 1.0f), # Magenta
# COLOR4F(0.0f, 0.8f, 0.8f, 1.0f), # Cyan
# COLOR4F(0.5f, 0.5f, 0.5f, 1.0f), # Gray
# COLOR4F(0.5f, 0.25f, 0.0f, 1.0f) # Brown
# Tilemap
COLORS = {
"BLACK": [ 0, 0, 0 ],
"WHITE": [ 255, 255, 255 ],
"RED": [ 204, 0, 0 ],
"GREEN": [ 0, 128, 0 ],
"BLUE": [ 0, 0, 204 ],
"YELLOW": [ 204, 204, 0 ],
"MAGENTA": [ 204, 0, 204 ],
"CYAN": [ 0, 204, 204 ],
"GRAY": [ 128, 128, 128 ],
"BROWN": [ 128, 64, 0 ]
}
TILES = {
# NAME: [ id, symbol, color ]
"NULL": [ 0, 'N', COLORS["RED"] ],
"GRASS": [ 1, '#', COLORS["GREEN"] ],
"WATER": [ 2, '\\', COLORS["BLUE"] ],
"DOOR": [ 3, 'D', COLORS["BROWN"] ],
"BUILDING_WALL": [ 4, '-', COLORS["GRAY"] ],
"ROOF": [ 5, '/', COLORS["BROWN"] ],
"WALKABLE_NULL": [ 6, ' ', COLORS["BLACK"] ],
}
ENTITIES = {
"NULL": [ 0, 'N', COLORS["RED"] ],
"PLAYER": [ 1, 'v', COLORS["RED"] ],
}
# Create 64 x 64 RGB pixel buffer.
import png
WIDTH = 64
HEIGHT = 64
def genTileset(filename, tileset, background):
# Create 64x64 pixel buffer with black
PIXEL_BUFFER = []
for y in range(HEIGHT):
row = []
for x in range(WIDTH):
row.append(background)
PIXEL_BUFFER.append(row)
# For each TILES
for tile in tileset:
# Get the tile data
tile_data = tileset[tile]
tile_id = tile_data[0]
tile_char = tile_data[1]
tile_color = tile_data[2]
# Get char pixels
char_pixels = font8x8_basic[ord(tile_char)]
tile_color_rgba = [ tile_color[0], tile_color[1], tile_color[2], 255 ]
# Write char pixels to output buffer, using tile_id to determine pixels with
# each row holding 8 characters of 8 pixels
for y in range(8):
row = char_pixels[y]
for x in range(8):
if row & (1 << x):
PIXEL_BUFFER[(tile_id // 8) * 8 + y][(tile_id % 8) * 8 + x] = tile_color_rgba
# Convert from [ [ [ r, g, b ], [ r, g, b] ], [ [ r, g, b ], [ r, g, b ] ] ] to
# [ [R, G, B, A, R, G, B, A] ] (Flatten level 2 and add alpha channel)
FLATTENED_PIXEL_BUFFER = [ [ 0 for i in range(WIDTH * 4) ] for j in range(HEIGHT) ]
for y in range(HEIGHT):
for x in range(WIDTH):
FLATTENED_PIXEL_BUFFER[y][x * 4 + 0] = PIXEL_BUFFER[y][x][0]
FLATTENED_PIXEL_BUFFER[y][x * 4 + 1] = PIXEL_BUFFER[y][x][1]
FLATTENED_PIXEL_BUFFER[y][x * 4 + 2] = PIXEL_BUFFER[y][x][2]
FLATTENED_PIXEL_BUFFER[y][x * 4 + 3] = PIXEL_BUFFER[y][x][3]
# Now write PIXEL_BUFFER to png
png.from_array(FLATTENED_PIXEL_BUFFER, 'RGBA').save(filename)
genTileset("./assets/map/tilemap.png", TILES, [ 0, 0, 0, 255 ])
genTileset("./assets/map/entities.png", ENTITIES, [ 0, 0, 0, 100 ])

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@ -32,7 +32,7 @@ target_sources(${DAWN_TARGET_NAME}
)
# Assets
tool_copy(testmap testmap.json)
tool_map(testmap map/testmap.tmx)
tool_copy(en en.json)
add_dependencies(${DAWN_TARGET_NAME} dawnassets)

View File

@ -37,6 +37,7 @@ char_t symbolGetCharByEntity(const entity_t *ent) {
char_t symbolGetCharByTile(const tile_t tile) {
switch(tile) {
case TILE_NULL:
case TILE_WALKABLE_NULL:
return ' ';
case TILE_GRASS:
@ -85,6 +86,7 @@ uint8_t symbolGetColorByEntity(const entity_t *ent) {
uint8_t symbolGetColorByTile(const tile_t tile) {
switch(tile) {
case TILE_NULL:
case TILE_WALKABLE_NULL:
return COLOR_BLACK;
case TILE_GRASS:

View File

@ -9,7 +9,7 @@
#include "assert/assert.h"
const char_t * MAP_LIST_PATHS[] = {
"testmap.json"
"testmap.map"
};
const int32_t MAP_LIST_COUNT = sizeof(MAP_LIST_PATHS) / sizeof(char_t*);

View File

@ -14,7 +14,8 @@ typedef enum {
TILE_WATER = 2,
// TILE_DOOR = 3,
TILE_BUILDING_WALL = 4,
TILE_ROOF = 5
TILE_ROOF = 5,
TILE_WALKABLE_NULL = 6,
} tile_t;
/**

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@ -12,3 +12,4 @@ set(
# Tools
add_subdirectory(assetstool)
add_subdirectory(copytool)
add_subdirectory(maptool)

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@ -0,0 +1,19 @@
# Copyright (c) 2023 Dominic Masters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
function(tool_map target file)
add_custom_target(${target}
COMMAND
${Python3_EXECUTABLE}
${DAWN_TOOLS_DIR}/maptool/maptool.py
--input=${DAWN_ASSETS_SOURCE_DIR}/${file}
--output=${DAWN_ASSETS_BUILD_DIR}/${target}.map
COMMENT "Compiling map ${file}..."
USES_TERMINAL
DEPENDS ${DAWN_ASSETS}
)
add_dependencies(dawnassets ${target})
endfunction()

92
tools/maptool/maptool.py Executable file
View File

@ -0,0 +1,92 @@
#!/usr/bin/env python
# Copyright (c) 2023 Dominic Masters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
import os
import argparse
# Args
parser = argparse.ArgumentParser(
description='Bundles all assets into the internal archive format.'
)
parser.add_argument('-i', '--input');
parser.add_argument('-o', '--output');
args = parser.parse_args()
# Ensure the directory for the output path exists
if not os.path.exists(os.path.dirname(args.output)):
os.makedirs(os.path.dirname(args.output))
# Read XML file
import xml.etree.ElementTree as ET
tree = ET.parse(args.input)
root = tree.getroot()
width = int(root.attrib['width'])
height = int(root.attrib['height'])
# Prep Output
output = {
"width": width,
"height": height,
"layers": [
],
"entities": [
],
"triggers": [
]
}
# for each layer element of root
for layer in root.findall('layer'):
layerOut = {
"tiles": []
}
# Find data (CSV)
data = layer.find('data')
data = data.text.replace('\n', '').replace(' ', '').split(',')
# for each tile in data
for i in range(0, len(data)):
# minus 1 because tiled is 1 indexed
tileId = int(data[i]) - 1
layerOut["tiles"].append(tileId)
output["layers"].append(layerOut)
# Find objectgroup elements
for objectgroup in root.findall('objectgroup'):
# for each object element of objectgroup
# if layer name attribute containts "ent"
isEnt = objectgroup.attrib['name'].lower().find('ent') != -1
for tiledObject in objectgroup.findall('object'):
# /8 because tiled uses pixels for objects but we use tile indexes (8x8px)
obj = {
"x": int(round(float(tiledObject.attrib['x']) / 8)),
"y": int(round(float(tiledObject.attrib['y']) / 8)),
}
if isEnt:
if not 'type' in tiledObject.attrib:
raise Exception('Entity missing type attribute')
entType = tiledObject.attrib['type']
if entType == 'player':
obj['type'] = 1
else:
raise Exception('Unknown entity type: ' + entType)
output["entities"].append(obj)
else:
# trigger
raise Exception('Triggers not yet implemented')
# write to args output as JSON
import json
with open(args.output, 'w') as f:
# pretty print to debug
f.write(json.dumps(output, indent=2))
# f.write(json.dumps(output))