Keep on improving fonts.
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@ -91,7 +91,7 @@ std::vector<struct ShaderPassItem> UILabel::getSelfPassItems(
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this->z
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);
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item.start = this->startQuad * QUAD_INDICE_COUNT;
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item.count = this->quadCount * QUAD_INDICE_COUNT;
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item.count = this->quadCount == -1 ? -1 : this->quadCount * QUAD_INDICE_COUNT;
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items.push_back(item);
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return items;
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}
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