Restored some of the rendering
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@ -15,20 +15,20 @@
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/**
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* Initializes the player renderer.
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* @param poker Poker game context.
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*/
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void holdemRenderPlayerInit();
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void pokerPlayerInit(poker_t *poker);
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/**
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* Returns the seat index for a given player.
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*
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* @param player Player to get the seat for.
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* @return Seat ID for the given player.
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*/
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uint8_t holdemRenderPlayerGetSeatForPlayer(uint8_t player);
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uint8_t pokerPlayerGetSeatForPlayer(uint8_t player);
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/**
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* Render's a player at a seat.
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*
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* @param poker Poker game context.
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* @param seat Seat to render the player at.
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*/
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void holdemRenderPlayer(uint8_t seat);
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void pokerPlayerRender(poker_t *poker, pokerplayer_t *player, uint8_t seat);
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