Added missing header comments.
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@ -18,7 +18,7 @@
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* @param engine Engine to initialize.
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* @param game Game that intiialized this engine.
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*/
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void engineInit(engine_t *engine, game_t *game);// TODO: This needs to return valid state.
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void engineInit(engine_t *engine, game_t *game);
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/**
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* Updates the given engine at the start of a frame.
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