Got FPS label rendering on vita
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@@ -75,7 +75,7 @@ void SimpleTexturedShaderProgram::compile() {
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") {\n"
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"float4 o_Color;\n"
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"if(u_HasTexture) {\n"
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"o_Color = float4(tex2D(u_Text, o_TextCoord).xyz, 1.0);\n"
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"o_Color = mul(tex2D(u_Text, o_TextCoord), u_Color);\n"
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"} else {\n"
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"o_Color = u_Color;\n"
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"}\n"
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