Fixed a few small things.

This commit is contained in:
2023-06-20 09:29:16 -07:00
parent 9574e9a3e9
commit d679b06b9f
13 changed files with 118 additions and 23 deletions

View File

@ -2,38 +2,48 @@
<asset type="texture" name="texture_eth_faces_day" ref="faceTexture" />
<asset type="texture" name="texture_eth_poses_day" ref="bodyTexture" />
<item>
<MeshRenderer />
<QuadMeshHost />
<SimpleBillboardedMaterial texture="faceTexture" />
<SimpleBillboardedMaterial texture="faceTexture" ref="faceMaterial" />
<TiledSprite tile="0" ref="faceSprite" sizeType="TILED_SPRITE_SIZE_TYPE_HEIGHT_RATIO" size="0.5" />
</item>
<!-- <item>
<item>
<MeshRenderer />
<QuadMeshHost />
<SimpleBillboardedMaterial texture="bodyTexture" />
<SimpleBillboardedMaterial texture="bodyTexture" ref="bodyMaterial" />
<TiledSprite tile="0" ref="bodySprite" sizeType="TILED_SPRITE_SIZE_TYPE_HEIGHT_RATIO" size="0.5" />
</item> -->
</item>
<code type="properties">
TilesetGrid gridFace;
TilesetGrid gridBody;
StateProperty&lt;float_t&gt; alpha;
</code>
<code type="init">
alpha = 0.0f;
this->gridFace = TilesetGrid(
1, 9,
faceTexture->texture.getWidth(), faceTexture->texture.getHeight(),
0, 0,
0, 0
);
faceSprite->tileset = &gridFace;
faceSprite->tileset = &amp;gridFace;
this->gridBody = TilesetGrid(
1, 9,
1, 5,
bodyTexture->texture.getWidth(), bodyTexture->texture.getHeight(),
0, 0,
0, 0
);
//bodySprite->tileset = &gridBody;
bodySprite->tileset = &amp;gridBody;
useEffect([&amp;]{
this->faceMaterial->color.a = alpha;
this->bodyMaterial->color.a = alpha;
}, alpha);
</code>
</prefab>