Testing textures
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@@ -15,5 +15,5 @@ TiledSpriteAnimation::TiledSpriteAnimation(TiledSprite *sprite) :
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void TiledSpriteAnimation::tick(float_t delta) {
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SimpleAnimation::tick(delta);
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this->sprite->setTile(frame);
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this->sprite->tile = frame;
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}
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