Refactoring some of the poker game logic again.

This commit is contained in:
2021-07-27 09:49:54 -07:00
parent 2a4b1fa8da
commit cf4d4cd710
36 changed files with 99 additions and 304 deletions

View File

@ -10,13 +10,18 @@
void _vnConversationTalkStart(queue_t *queue,queueaction_t *action,uint8_t i) {
vnconversationitemdata_t *data;
data = (vnconversationitemdata_t *)action->data;
vnTextBoxSetText(&data->conversation->textbox, data->text);
if(data->character != NULL) data->character->talking = true;
if(data->character != NULL) {
data->character->talking = true;
}
}
void _vnConversationTalkUpdate(queue_t *queue,queueaction_t *action,uint8_t i) {
vnconversationitemdata_t *data;
data = (vnconversationitemdata_t *)action->data;
if(data->conversation->textbox.state & VN_TEXTBOX_STATE_CLOSED) {
if(data->character != NULL) data->character->talking = false;
queueNext(queue);