Added IRenderable, removed shader programs and allow more nuanced control of render passes, UI items are now rendered same as other scene item components.
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@ -9,7 +9,7 @@
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#include "display/shader/ShaderManager.hpp"
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#include "display/shader/SimpleTexturedShader.hpp"
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#include "display/shader/FontShader.hpp"
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#include "display/shader/UIShaderProgram.hpp"
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#include "display/shader/UIShader.hpp"
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#include "display/RenderPipeline.hpp"
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#include "display/font/FontManager.hpp"
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#include "display/font/ExampleFont.hpp"
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