Base refactor
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# Copyright (c) 2022 Dominic Masters
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#
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# This software is released under the MIT License.
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# https://opensource.org/licenses/MIT
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# Sources
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target_sources(${DAWN_TARGET_NAME}
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PRIVATE
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IAudioManager.cpp
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)
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// Copyright (c) 2023 Dominic Masters
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//
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// This software is released under the MIT License.
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// https://opensource.org/licenses/MIT
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#include "IAudioManager.hpp"
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using namespace Dawn;
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IAudioManager::IAudioManager() {
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}
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IAudioManager::~IAudioManager() {
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}
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// Copyright (c) 2023 Dominic Masters
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//
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// This software is released under the MIT License.
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// https://opensource.org/licenses/MIT
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#pragma once
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#include "assert/assert.hpp"
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namespace Dawn {
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class DawnGame;
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class IAudioManager {
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public:
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/**
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* Construct a new IAudioManager.
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*/
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IAudioManager();
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/**
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* Initializes the audio manager system.
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*/
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virtual void init() = 0;
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/**
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* Ticks/Update the audio manager system.
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*/
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virtual void update() = 0;
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/**
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* Deinitializes the audio manager system.
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*/
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virtual ~IAudioManager();
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};
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}
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