Managed to get compiling under ubuntu
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@@ -1,4 +1,4 @@
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#version 330 core
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#version 130
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in vec2 TexCoord;
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@@ -1,5 +1,6 @@
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#version 330 core
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#version 130
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#extension GL_ARB_separate_shader_objects : enable
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#extension GL_ARB_explicit_attrib_location : enable
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layout (location = 0) in vec3 aPos;
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layout (location = 1) in vec2 aTexCoord;
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