VN Textbox Scroll initial version
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@@ -14,13 +14,6 @@ namespace Dawn {
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protected:
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void onStart() override {
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std::cout << "TEXT: " << text << std::endl;
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useEvent([&](float_t delta) {
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if(getScene()->game->inputManager.isPressed(INPUT_BIND_ACCEPT)) {
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std::cout << "Text Advance" << std::endl;
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this->next();
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}
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}, getScene()->eventSceneUpdate);
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}
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};
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}
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