Fixed issue with quad buffer.

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YourWishes committed 2021-04-03 21:41:27 +11:00
1 parent 7e62552b86
commit c51e38efa3
2 files changed
+10 -2

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@@ -79,5 +79,8 @@ shader_t * assetShaderLoad(char *fileVertex, char *fileFragment);
/**
* Load a texture from a PNG file.
*
* @param fileName The fike path of the PNG image.
* @return The loaded texture object.
*/
texture_t * assetTextureLoad(char *fileName);