Just writing code nothing special.
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@ -9,6 +9,8 @@
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#if SETTING_GAME == SETTING_GAME_POKER
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#include "poker/pokergame.h"
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#elif SETTING_GAME == SETTING_GAME_DAWN
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#include "dawn/dawngame.h"
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#endif
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/** Describes the current game */
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@ -20,5 +22,7 @@ typedef struct {
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#if SETTING_GAME == SETTING_GAME_POKER
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pokergame_t pokerGame;
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#elif SETTING_GAME == SETTING_GAME_DAWN
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dawngame_t dawnGame;
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#endif
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} game_t;
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