Adding more TS
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@@ -24,16 +24,16 @@
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* @param game Game to initialize.
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* @returns True if successful, otherwise false.
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*/
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bool gameInstanceInit(pokergame_t *game);
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bool pokerGameInit(pokergame_t *game);
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/**
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* Updates the poker game instance.
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* @param game Poker game to update for.
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*/
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void gameInstanceUpdate(pokergame_t *game);
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void pokerGameUpdate(pokergame_t *game);
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/**
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* Disposes a previously initialized poker game instance.
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* @param game Game to dispose.
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*/
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void gameInstanceDispose(pokergame_t *game);
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void pokerGameDispose(pokergame_t *game);
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