Trying to put it all together.

This commit is contained in:
2021-08-24 08:54:27 -07:00
parent d9f11c764e
commit c198cd9908
18 changed files with 201 additions and 32 deletions

View File

@ -10,10 +10,25 @@
#include "pokergameassets.h"
#include "pokerworld.h"
#include "pokerui.h"
#include "pokergameaction.h"
#include "../../poker/poker.h"
#include "../../poker/player.h"
#include "../../vn/vnconversation.h"
#include "../../vn/vnscene.h"
#define POKER_GAME_SEAT_COUNT 8
#define POKER_GAME_SEAT_FOR_PLAYER(p) (p < POKER_PLAYER_HUMAN_INDEX ? \
p + 1 : POKER_GAME_SEAT_COUNT - (p - POKER_PLAYER_HUMAN_INDEX) \
)
#define POKER_GAME_SEAT_DEALER 0x00
#define POKER_GAME_PENNY_BASE_WIDTH 1000
#define POKER_GAME_PENNY_BASE_HEIGHT 1920
#define POKER_GAME_PENNY_FACE_X 367
#define POKER_GAME_PENNY_FACE_Y 256
#define POKER_GAME_PENNY_FACE_WIDTH 280
#define POKER_GAME_PENNY_FACE_HEIGHT 280
typedef struct {
/** Poker Game State */
poker_t poker;