Moved Scene implementation around
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@ -5,7 +5,6 @@
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#include "RenderPipeline.hpp"
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#include "game/DawnGame.hpp"
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#include "display/RenderManager.hpp"
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using namespace Dawn;
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@ -5,8 +5,6 @@
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#pragma once
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#include "dawnlibs.hpp"
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#include "scene/SceneItem.hpp"
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#include "scene/Scene.hpp"
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#include "scene/components/display/Material.hpp"
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#include "scene/components/display/MeshRenderer.hpp"
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#include "scene/components/display/Camera.hpp"
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