Working on improving the cross compiler
This commit is contained in:
@ -14,27 +14,35 @@ include(FetchContent)
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#Vars
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set(DEPS_DIR "${PROJECT_BINARY_DIR}/_deps")
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set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/modules)
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# set(SDL2_DIR ${CMAKE_CURRENT_LIST_DIR}/lib/SDL2)
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################################## Settings ####################################
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# Platform Settings
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################################ Setting Degs ##################################
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set(SETTING_PLATFORM_GLFW 1)
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set(SETTING_PLATFORM_SDL 2)
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set(SETTING_PLATFORM_GBM 3)
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set(SETTING_PLATFORM SETTING_PLATFORM_GLFW)
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set(SETTING_USE_GLAD 1)
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# Game Settings
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set(SETTING_GAME_POKER 1)
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set(SETTING_GAME_DAWN 2)
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set(SETTING_GAME SETTING_GAME_POKER)
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set(SETTING_GAME SETTING_GAME_POKER)
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set(SETTING_GAME_NAME "DawnGame")
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################################## Targets #####################################
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set(SETTING_TARGET_WIN32 1)
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set(SETTING_TARGET_RG351 2)
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set(SETTING_TARGET SETTING_TARGET_RG351)
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# Win32
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if(${SETTING_TARGET} EQUAL ${SETTING_TARGET_WIN32})
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set(SETTING_PLATFORM SETTING_PLATFORM_SDL)
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set(SETTING_PLATFORM_USE_GLAD 1)
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endif()
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# RG351
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if(${SETTING_TARGET} EQUAL ${SETTING_TARGET_RG351})
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set(SETTING_PLATFORM SETTING_PLATFORM_SDL)
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set(SETTING_PLATFORM_USE_GLAD 1)
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endif()
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# Configuring
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configure_file(config.h.in config.h)
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@ -61,40 +69,36 @@ if(${SETTING_PLATFORM} EQUAL ${SETTING_PLATFORM_SDL})
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list(APPEND HEADER_FILES ${HDRS})
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endif()
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# GBM Sources
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if(${SETTING_PLATFORM} EQUAL ${SETTING_PLATFORM_GBM})
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file(GLOB_RECURSE SRC ${CMAKE_SOURCE_DIR}/platform/gbm/*.c)
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file(GLOB_RECURSE HDRS ${CMAKE_SOURCE_DIR}/platform/gbm/*.h)
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list(APPEND SOURCE_FILES ${SRC})
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list(APPEND HEADER_FILES ${HDRS})
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endif()
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file(COPY ${CMAKE_CURRENT_LIST_DIR}/assets DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
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##################################### LIBS #####################################
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include_directories(${CMAKE_SOURCE_DIR}/lib/stb)
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include_directories(${CMAKE_SOURCE_DIR}/include)
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include_directories(${CMAKE_CURRENT_BINARY_DIR})
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include_directories(/usr/lib/aarch64-linux-gnu/)
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# RG351
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if(${SETTING_TARGET} EQUAL ${SETTING_TARGET_RG351})
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include_directories(${CMAKE_SOURCE_DIR}/include/rg351)
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include_directories(${CMAKE_SOURCE_DIR}/include/rg351/SDL2)
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endif()
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include_directories(${CMAKE_CURRENT_BINARY_DIR})
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################################## EXECUTABLE ##################################
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add_executable(${PROJECT_NAME} ${HEADER_FILES} ${SOURCE_FILES})
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################################# STATIC LIBS ##################################
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# Math
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if(NOT WIN32)
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target_link_libraries(${PROJECT_NAME} m)
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endif()
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# GLAD
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if(${SETTING_USE_GLAD} EQUAL 1)
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if(${SETTING_PLATFORM_USE_GLAD} EQUAL 1)
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add_subdirectory(${CMAKE_SOURCE_DIR}/lib/glad)
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target_link_libraries(${PROJECT_NAME} glad)
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endif()
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# GLFW and GLAD
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# GLFW
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if(${SETTING_PLATFORM} EQUAL ${SETTING_PLATFORM_GLFW})
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if(NOT glfw3_FOUND)
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FetchContent_Declare(
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@ -114,16 +118,6 @@ if(${SETTING_PLATFORM} EQUAL ${SETTING_PLATFORM_SDL})
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target_link_libraries(${PROJECT_NAME} ${SDL2_LIBRARIES})
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endif()
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#GBM
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if(${SETTING_PLATFORM} EQUAL ${SETTING_PLATFORM_GBM})
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find_package(Libdrm REQUIRED)
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find_package(gbm REQUIRED)
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target_link_libraries(${PROJECT_NAME} Libdrm::Libdrm)
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target_link_libraries(${PROJECT_NAME} gbm::gbm)
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target_link_libraries(${PROJECT_NAME} EGL GLESv2)
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endif()
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# CGLM
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if(NOT cglm_FOUND)
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FetchContent_Declare(
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@ -137,4 +131,8 @@ target_link_libraries(${PROJECT_NAME} cglm)
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# OpenGL
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find_package(OpenGL REQUIRED)
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target_link_libraries(${PROJECT_NAME} OpenGL::GL)
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# target_link_libraries(${PROJECT_NAME} OpenGL::GL)
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# include_directories(${OPENGL_INCLUDE_DIR} ${OPENGL_INCLUDE_DIRS})
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# CMake
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target_link_libraries(${PROJECT_NAME} ${CMAKE_DL_LIBS})
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10
config.h.in
10
config.h.in
@ -5,13 +5,19 @@
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# pragma once
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// Target Settings
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#cmakedefine SETTING_TARGET_WIN32 @SETTING_TARGET_WIN32@
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#cmakedefine SETTING_TARGET_RG351 @SETTING_TARGET_RG351@
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#cmakedefine SETTING_TARGET @SETTING_TARGET@
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// Platform Settings
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#cmakedefine SETTING_PLATFORM_GLFW @SETTING_PLATFORM_GLFW@
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#cmakedefine SETTING_PLATFORM_SDL @SETTING_PLATFORM_SDL@
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#cmakedefine SETTING_PLATFORM_GBM @SETTING_PLATFORM_GBM@
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#cmakedefine SETTING_PLATFORM @SETTING_PLATFORM@
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#cmakedefine SETTING_USE_GLAD @SETTING_USE_GLAD@
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#cmakedefine SETTING_PLATFORM_USE_GLAD @SETTING_PLATFORM_USE_GLAD@
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// Game Settings
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#cmakedefine SETTING_GAME_POKER @SETTING_GAME_POKER@
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@ -11,26 +11,21 @@
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// Static Libs
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#include <cglm/cglm.h>
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#if SETTING_USE_GLAD == 1
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#if SETTING_PLATFORM_USE_GLAD == 1
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#include <glad/glad.h>
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#else
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#include <GL/gl.h>
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#endif
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#if SETTING_PLATFORM == SETTING_PLATFORM_GLFW
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#include <GLFW/glfw3.h>
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#elif SETTING_PLATFORM == SETTING_PLATFORM_SDL
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#include <SDL2/SDL.h>
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#include <SDL2/SDL_opengl.h>
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#include <SDL2/SDL_opengles2.h>
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#include "SDL.h"
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#include "SDL_opengl.h"
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#elif SETTING_PLATFORM == SETTING_PLATFORM_GBM
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#include <xf86drm.h>
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#include <xf86drmMode.h>
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#include <gbm.h>
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#define GL_GLEXT_PROTOTYPES 1
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#endif
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#include <stb_image.h>
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451
include/rg351/SDL2/_real_SDL_config.h
Normal file
451
include/rg351/SDL2/_real_SDL_config.h
Normal file
@ -0,0 +1,451 @@
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/* include/SDL_config.h. Generated from SDL_config.h.in by configure. */
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SDL_config_h_
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#define SDL_config_h_
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/**
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* \file SDL_config.h.in
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*
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* This is a set of defines to configure the SDL features
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*/
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/* General platform specific identifiers */
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#include "SDL_platform.h"
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/* Make sure that this isn't included by Visual C++ */
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#ifdef _MSC_VER
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#error You should run hg revert SDL_config.h
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#endif
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/* C language features */
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/* #undef const */
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/* #undef inline */
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/* #undef volatile */
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/* C datatypes */
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#ifdef __LP64__
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#define SIZEOF_VOIDP 8
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#else
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#define SIZEOF_VOIDP 4
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#endif
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#define HAVE_GCC_ATOMICS 1
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/* #undef HAVE_GCC_SYNC_LOCK_TEST_AND_SET */
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/* Comment this if you want to build without any C library requirements */
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#define HAVE_LIBC 1
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#if HAVE_LIBC
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/* Useful headers */
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#define STDC_HEADERS 1
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#define HAVE_ALLOCA_H 1
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#define HAVE_CTYPE_H 1
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#define HAVE_FLOAT_H 1
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#define HAVE_ICONV_H 1
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#define HAVE_INTTYPES_H 1
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#define HAVE_LIMITS_H 1
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#define HAVE_MALLOC_H 1
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#define HAVE_MATH_H 1
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||||
#define HAVE_MEMORY_H 1
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||||
#define HAVE_SIGNAL_H 1
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#define HAVE_STDARG_H 1
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#define HAVE_STDINT_H 1
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#define HAVE_STDIO_H 1
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#define HAVE_STDLIB_H 1
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#define HAVE_STRINGS_H 1
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#define HAVE_STRING_H 1
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||||
#define HAVE_SYS_TYPES_H 1
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||||
#define HAVE_WCHAR_H 1
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||||
/* #undef HAVE_PTHREAD_NP_H */
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||||
/* #undef HAVE_LIBUNWIND_H */
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/* C library functions */
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||||
#define HAVE_MALLOC 1
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#define HAVE_CALLOC 1
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#define HAVE_REALLOC 1
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#define HAVE_FREE 1
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#define HAVE_ALLOCA 1
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#ifndef __WIN32__ /* Don't use C runtime versions of these on Windows */
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#define HAVE_GETENV 1
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#define HAVE_SETENV 1
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#define HAVE_PUTENV 1
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#define HAVE_UNSETENV 1
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#endif
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#define HAVE_QSORT 1
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#define HAVE_ABS 1
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#define HAVE_BCOPY 1
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#define HAVE_MEMSET 1
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||||
#define HAVE_MEMCPY 1
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||||
#define HAVE_MEMMOVE 1
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||||
#define HAVE_MEMCMP 1
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||||
#define HAVE_WCSLEN 1
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||||
/* #undef HAVE_WCSLCPY */
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||||
/* #undef HAVE_WCSLCAT */
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||||
#define HAVE_WCSDUP 1
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||||
#define HAVE_WCSSTR 1
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||||
#define HAVE_WCSCMP 1
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||||
#define HAVE_WCSNCMP 1
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||||
#define HAVE_WCSCASECMP 1
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||||
/* #undef HAVE__WCSICMP */
|
||||
#define HAVE_WCSNCASECMP 1
|
||||
/* #undef HAVE__WCSNICMP */
|
||||
#define HAVE_STRLEN 1
|
||||
/* #undef HAVE_STRLCPY */
|
||||
/* #undef HAVE_STRLCAT */
|
||||
/* #undef HAVE__STRREV */
|
||||
/* #undef HAVE__STRUPR */
|
||||
/* #undef HAVE__STRLWR */
|
||||
/* #undef HAVE_INDEX */
|
||||
/* #undef HAVE_RINDEX */
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE_STRTOK_R 1
|
||||
/* #undef HAVE_STRTOK_S */
|
||||
/* #undef HAVE_ITOA */
|
||||
/* #undef HAVE__LTOA */
|
||||
/* #undef HAVE__UITOA */
|
||||
/* #undef HAVE__ULTOA */
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOUL 1
|
||||
/* #undef HAVE__I64TOA */
|
||||
/* #undef HAVE__UI64TOA */
|
||||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_STRTOULL 1
|
||||
#define HAVE_STRTOD 1
|
||||
#define HAVE_ATOI 1
|
||||
#define HAVE_ATOF 1
|
||||
#define HAVE_STRCMP 1
|
||||
#define HAVE_STRNCMP 1
|
||||
/* #undef HAVE__STRICMP */
|
||||
#define HAVE_STRCASECMP 1
|
||||
/* #undef HAVE__STRNICMP */
|
||||
#define HAVE_STRNCASECMP 1
|
||||
/* #undef HAVE_SSCANF */
|
||||
#define HAVE_VSSCANF 1
|
||||
/* #undef HAVE_SNPRINTF */
|
||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_M_PI /**/
|
||||
#define HAVE_ACOS 1
|
||||
#define HAVE_ACOSF 1
|
||||
#define HAVE_ASIN 1
|
||||
#define HAVE_ASINF 1
|
||||
#define HAVE_ATAN 1
|
||||
#define HAVE_ATANF 1
|
||||
#define HAVE_ATAN2 1
|
||||
#define HAVE_ATAN2F 1
|
||||
#define HAVE_CEIL 1
|
||||
#define HAVE_CEILF 1
|
||||
#define HAVE_COPYSIGN 1
|
||||
#define HAVE_COPYSIGNF 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_EXP 1
|
||||
#define HAVE_EXPF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FABSF 1
|
||||
#define HAVE_FLOOR 1
|
||||
#define HAVE_FLOORF 1
|
||||
#define HAVE_FMOD 1
|
||||
#define HAVE_FMODF 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_LOGF 1
|
||||
#define HAVE_LOG10 1
|
||||
#define HAVE_LOG10F 1
|
||||
#define HAVE_LROUND 1
|
||||
#define HAVE_LROUNDF 1
|
||||
#define HAVE_POW 1
|
||||
#define HAVE_POWF 1
|
||||
#define HAVE_ROUND 1
|
||||
#define HAVE_ROUNDF 1
|
||||
#define HAVE_SCALBN 1
|
||||
#define HAVE_SCALBNF 1
|
||||
#define HAVE_SIN 1
|
||||
#define HAVE_SINF 1
|
||||
#define HAVE_SQRT 1
|
||||
#define HAVE_SQRTF 1
|
||||
#define HAVE_TAN 1
|
||||
#define HAVE_TANF 1
|
||||
#define HAVE_TRUNC 1
|
||||
#define HAVE_TRUNCF 1
|
||||
#define HAVE_FOPEN64 1
|
||||
#define HAVE_FSEEKO 1
|
||||
#define HAVE_FSEEKO64 1
|
||||
#define HAVE_SIGACTION 1
|
||||
#define HAVE_SA_SIGACTION 1
|
||||
#define HAVE_SETJMP 1
|
||||
#define HAVE_NANOSLEEP 1
|
||||
#define HAVE_SYSCONF 1
|
||||
/* #undef HAVE_SYSCTLBYNAME */
|
||||
#define HAVE_CLOCK_GETTIME 1
|
||||
/* #undef HAVE_GETPAGESIZE */
|
||||
#define HAVE_MPROTECT 1
|
||||
#define HAVE_ICONV 1
|
||||
#define HAVE_PTHREAD_SETNAME_NP 1
|
||||
/* #undef HAVE_PTHREAD_SET_NAME_NP */
|
||||
#define HAVE_SEM_TIMEDWAIT 1
|
||||
#define HAVE_GETAUXVAL 1
|
||||
/* #undef HAVE_ELF_AUX_INFO */
|
||||
#define HAVE_POLL 1
|
||||
#define HAVE__EXIT 1
|
||||
|
||||
#else
|
||||
#define HAVE_STDARG_H 1
|
||||
#define HAVE_STDDEF_H 1
|
||||
#define HAVE_STDINT_H 1
|
||||
#endif /* HAVE_LIBC */
|
||||
|
||||
/* #undef HAVE_ALTIVEC_H */
|
||||
#define HAVE_DBUS_DBUS_H 1
|
||||
#define HAVE_FCITX 1
|
||||
#define HAVE_SYS_INOTIFY_H 1
|
||||
#define HAVE_INOTIFY_INIT 1
|
||||
#define HAVE_INOTIFY_INIT1 1
|
||||
#define HAVE_INOTIFY 1
|
||||
/* #undef HAVE_IBUS_IBUS_H */
|
||||
/* #undef HAVE_IMMINTRIN_H */
|
||||
#define HAVE_LIBUDEV_H 1
|
||||
/* #undef HAVE_LIBSAMPLERATE_H */
|
||||
|
||||
/* #undef HAVE_DDRAW_H */
|
||||
/* #undef HAVE_DINPUT_H */
|
||||
/* #undef HAVE_DSOUND_H */
|
||||
/* #undef HAVE_DXGI_H */
|
||||
/* #undef HAVE_XINPUT_H */
|
||||
|
||||
/* #undef HAVE_MMDEVICEAPI_H */
|
||||
/* #undef HAVE_AUDIOCLIENT_H */
|
||||
/* #undef HAVE_SENSORSAPI_H */
|
||||
|
||||
/* #undef HAVE_XINPUT_GAMEPAD_EX */
|
||||
/* #undef HAVE_XINPUT_STATE_EX */
|
||||
|
||||
/* SDL internal assertion support */
|
||||
/* #undef SDL_DEFAULT_ASSERT_LEVEL */
|
||||
|
||||
/* Allow disabling of core subsystems */
|
||||
/* #undef SDL_ATOMIC_DISABLED */
|
||||
/* #undef SDL_AUDIO_DISABLED */
|
||||
/* #undef SDL_CPUINFO_DISABLED */
|
||||
/* #undef SDL_EVENTS_DISABLED */
|
||||
/* #undef SDL_FILE_DISABLED */
|
||||
/* #undef SDL_JOYSTICK_DISABLED */
|
||||
/* #undef SDL_HAPTIC_DISABLED */
|
||||
/* #undef SDL_SENSOR_DISABLED */
|
||||
/* #undef SDL_LOADSO_DISABLED */
|
||||
/* #undef SDL_RENDER_DISABLED */
|
||||
/* #undef SDL_THREADS_DISABLED */
|
||||
/* #undef SDL_TIMERS_DISABLED */
|
||||
/* #undef SDL_VIDEO_DISABLED */
|
||||
/* #undef SDL_POWER_DISABLED */
|
||||
/* #undef SDL_FILESYSTEM_DISABLED */
|
||||
|
||||
/* Enable various audio drivers */
|
||||
#define SDL_AUDIO_DRIVER_ALSA 1
|
||||
#define SDL_AUDIO_DRIVER_ALSA_DYNAMIC "libasound.so.2"
|
||||
/* #undef SDL_AUDIO_DRIVER_ANDROID */
|
||||
/* #undef SDL_AUDIO_DRIVER_ARTS */
|
||||
/* #undef SDL_AUDIO_DRIVER_ARTS_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_COREAUDIO */
|
||||
#define SDL_AUDIO_DRIVER_DISK 1
|
||||
/* #undef SDL_AUDIO_DRIVER_DSOUND */
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
/* #undef SDL_AUDIO_DRIVER_EMSCRIPTEN */
|
||||
/* #undef SDL_AUDIO_DRIVER_ESD */
|
||||
/* #undef SDL_AUDIO_DRIVER_ESD_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_FUSIONSOUND */
|
||||
/* #undef SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_HAIKU */
|
||||
/* #undef SDL_AUDIO_DRIVER_JACK */
|
||||
/* #undef SDL_AUDIO_DRIVER_JACK_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_NACL */
|
||||
/* #undef SDL_AUDIO_DRIVER_NAS */
|
||||
/* #undef SDL_AUDIO_DRIVER_NAS_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_NETBSD */
|
||||
#define SDL_AUDIO_DRIVER_OSS 1
|
||||
/* #undef SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H */
|
||||
/* #undef SDL_AUDIO_DRIVER_PAUDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_QSA */
|
||||
/* #undef SDL_AUDIO_DRIVER_SNDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_SUNAUDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_WASAPI */
|
||||
/* #undef SDL_AUDIO_DRIVER_WINMM */
|
||||
|
||||
/* Enable various input drivers */
|
||||
#define SDL_INPUT_LINUXEV 1
|
||||
/* #undef SDL_INPUT_FBSDKBIO */
|
||||
#define SDL_INPUT_LINUXKD 1
|
||||
/* #undef SDL_JOYSTICK_HAIKU */
|
||||
/* #undef SDL_JOYSTICK_DINPUT */
|
||||
/* #undef SDL_JOYSTICK_XINPUT */
|
||||
/* #undef SDL_JOYSTICK_DUMMY */
|
||||
/* #undef SDL_JOYSTICK_IOKIT */
|
||||
/* #undef SDL_JOYSTICK_MFI */
|
||||
#define SDL_JOYSTICK_LINUX 1
|
||||
/* #undef SDL_JOYSTICK_ANDROID */
|
||||
/* #undef SDL_JOYSTICK_WINMM */
|
||||
/* #undef SDL_JOYSTICK_USBHID */
|
||||
/* #undef SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H */
|
||||
#define SDL_JOYSTICK_HIDAPI 1
|
||||
/* #undef SDL_JOYSTICK_RAWINPUT */
|
||||
/* #undef SDL_JOYSTICK_EMSCRIPTEN */
|
||||
#define SDL_JOYSTICK_VIRTUAL 1
|
||||
/* #undef SDL_HAPTIC_DUMMY */
|
||||
/* #undef SDL_HAPTIC_ANDROID */
|
||||
#define SDL_HAPTIC_LINUX 1
|
||||
/* #undef SDL_HAPTIC_IOKIT */
|
||||
/* #undef SDL_HAPTIC_DINPUT */
|
||||
/* #undef SDL_HAPTIC_XINPUT */
|
||||
|
||||
/* Enable various sensor drivers */
|
||||
/* #undef SDL_SENSOR_ANDROID */
|
||||
/* #undef SDL_SENSOR_COREMOTION */
|
||||
/* #undef SDL_SENSOR_WINDOWS */
|
||||
#define SDL_SENSOR_DUMMY 1
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
#define SDL_LOADSO_DLOPEN 1
|
||||
/* #undef SDL_LOADSO_DUMMY */
|
||||
/* #undef SDL_LOADSO_LDG */
|
||||
/* #undef SDL_LOADSO_WINDOWS */
|
||||
|
||||
/* Enable various threading systems */
|
||||
#define SDL_THREAD_PTHREAD 1
|
||||
#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
|
||||
/* #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP */
|
||||
/* #undef SDL_THREAD_WINDOWS */
|
||||
|
||||
/* Enable various timer systems */
|
||||
/* #undef SDL_TIMER_HAIKU */
|
||||
/* #undef SDL_TIMER_DUMMY */
|
||||
#define SDL_TIMER_UNIX 1
|
||||
/* #undef SDL_TIMER_WINDOWS */
|
||||
|
||||
/* Enable various video drivers */
|
||||
/* #undef SDL_VIDEO_DRIVER_HAIKU */
|
||||
/* #undef SDL_VIDEO_DRIVER_COCOA */
|
||||
/* #undef SDL_VIDEO_DRIVER_DIRECTFB */
|
||||
/* #undef SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC */
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
/* #undef SDL_VIDEO_DRIVER_WINDOWS */
|
||||
#define SDL_VIDEO_DRIVER_WAYLAND 1
|
||||
#define SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH 1
|
||||
#define SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC "libwayland-client.so.0"
|
||||
#define SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL "libwayland-egl.so.1"
|
||||
#define SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR "libwayland-cursor.so.0"
|
||||
#define SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON "libxkbcommon.so.0"
|
||||
/* #undef SDL_VIDEO_DRIVER_X11 */
|
||||
/* #undef SDL_VIDEO_DRIVER_RPI */
|
||||
#define SDL_VIDEO_DRIVER_KMSDRM 1
|
||||
/* #undef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC */
|
||||
/* #undef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM */
|
||||
/* #undef SDL_VIDEO_DRIVER_ANDROID */
|
||||
/* #undef SDL_VIDEO_DRIVER_EMSCRIPTEN */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XCURSOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XDBE */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XINERAMA */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XINPUT2 */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XRANDR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XSCRNSAVER */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XSHAPE */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XVIDMODE */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM */
|
||||
/* #undef SDL_VIDEO_DRIVER_NACL */
|
||||
/* #undef SDL_VIDEO_DRIVER_VIVANTE */
|
||||
/* #undef SDL_VIDEO_DRIVER_VIVANTE_VDK */
|
||||
/* #undef SDL_VIDEO_DRIVER_QNX */
|
||||
|
||||
/* #undef SDL_VIDEO_RENDER_D3D */
|
||||
/* #undef SDL_VIDEO_RENDER_D3D11 */
|
||||
/* #undef SDL_VIDEO_RENDER_OGL */
|
||||
#define SDL_VIDEO_RENDER_OGL_ES 1
|
||||
#define SDL_VIDEO_RENDER_OGL_ES2 1
|
||||
/* #undef SDL_VIDEO_RENDER_DIRECTFB */
|
||||
/* #undef SDL_VIDEO_RENDER_METAL */
|
||||
|
||||
/* Enable OpenGL support */
|
||||
/* #undef SDL_VIDEO_OPENGL */
|
||||
#define SDL_VIDEO_OPENGL_ES 1
|
||||
#define SDL_VIDEO_OPENGL_ES2 1
|
||||
/* #undef SDL_VIDEO_OPENGL_BGL */
|
||||
/* #undef SDL_VIDEO_OPENGL_CGL */
|
||||
#define SDL_VIDEO_OPENGL_EGL 1
|
||||
/* #undef SDL_VIDEO_OPENGL_GLX */
|
||||
/* #undef SDL_VIDEO_OPENGL_WGL */
|
||||
/* #undef SDL_VIDEO_OPENGL_OSMESA */
|
||||
/* #undef SDL_VIDEO_OPENGL_OSMESA_DYNAMIC */
|
||||
|
||||
/* Enable Vulkan support */
|
||||
/* #undef SDL_VIDEO_VULKAN */
|
||||
|
||||
/* Enable Metal support */
|
||||
/* #undef SDL_VIDEO_METAL */
|
||||
|
||||
/* Enable system power support */
|
||||
#define SDL_POWER_LINUX 1
|
||||
/* #undef SDL_POWER_WINDOWS */
|
||||
/* #undef SDL_POWER_MACOSX */
|
||||
/* #undef SDL_POWER_HAIKU */
|
||||
/* #undef SDL_POWER_ANDROID */
|
||||
/* #undef SDL_POWER_EMSCRIPTEN */
|
||||
/* #undef SDL_POWER_HARDWIRED */
|
||||
|
||||
/* Enable system filesystem support */
|
||||
/* #undef SDL_FILESYSTEM_HAIKU */
|
||||
/* #undef SDL_FILESYSTEM_COCOA */
|
||||
/* #undef SDL_FILESYSTEM_DUMMY */
|
||||
#define SDL_FILESYSTEM_UNIX 1
|
||||
/* #undef SDL_FILESYSTEM_WINDOWS */
|
||||
/* #undef SDL_FILESYSTEM_NACL */
|
||||
/* #undef SDL_FILESYSTEM_ANDROID */
|
||||
/* #undef SDL_FILESYSTEM_EMSCRIPTEN */
|
||||
|
||||
/* Enable assembly routines */
|
||||
#define SDL_ASSEMBLY_ROUTINES 1
|
||||
/* #undef SDL_ALTIVEC_BLITTERS */
|
||||
/* #undef SDL_ARM_SIMD_BLITTERS */
|
||||
/* #undef SDL_ARM_NEON_BLITTERS */
|
||||
|
||||
/* Enable ime support */
|
||||
#define SDL_USE_IME 1
|
||||
|
||||
/* Enable dynamic udev support */
|
||||
#define SDL_UDEV_DYNAMIC "libudev.so.1"
|
||||
|
||||
/* Enable dynamic libusb support */
|
||||
/* #undef SDL_LIBUSB_DYNAMIC */
|
||||
|
||||
/* Enable dynamic libsamplerate support */
|
||||
/* #undef SDL_LIBSAMPLERATE_DYNAMIC */
|
||||
|
||||
#endif /* SDL_config_h_ */
|
@ -1,105 +0,0 @@
|
||||
#.rst:
|
||||
# FindLibdrm
|
||||
# -------
|
||||
#
|
||||
# Try to find libdrm on a Unix system.
|
||||
#
|
||||
# This will define the following variables:
|
||||
#
|
||||
# ``Libdrm_FOUND``
|
||||
# True if (the requested version of) libdrm is available
|
||||
# ``Libdrm_VERSION``
|
||||
# The version of libdrm
|
||||
# ``Libdrm_LIBRARIES``
|
||||
# This can be passed to target_link_libraries() instead of the ``Libdrm::Libdrm``
|
||||
# target
|
||||
# ``Libdrm_INCLUDE_DIRS``
|
||||
# This should be passed to target_include_directories() if the target is not
|
||||
# used for linking
|
||||
# ``Libdrm_DEFINITIONS``
|
||||
# This should be passed to target_compile_options() if the target is not
|
||||
# used for linking
|
||||
#
|
||||
# If ``Libdrm_FOUND`` is TRUE, it will also define the following imported target:
|
||||
#
|
||||
# ``Libdrm::Libdrm``
|
||||
# The libdrm library
|
||||
#
|
||||
# In general we recommend using the imported target, as it is easier to use.
|
||||
# Bear in mind, however, that if the target is in the link interface of an
|
||||
# exported library, it must be made available by the package config file.
|
||||
|
||||
#=============================================================================
|
||||
# SPDX-FileCopyrightText: 2014 Alex Merry <alex.merry@kde.org>
|
||||
# SPDX-FileCopyrightText: 2014 Martin Gräßlin <mgraesslin@kde.org>
|
||||
#
|
||||
# SPDX-License-Identifier: BSD-3-Clause
|
||||
#=============================================================================
|
||||
|
||||
if(CMAKE_VERSION VERSION_LESS 2.8.12)
|
||||
message(FATAL_ERROR "CMake 2.8.12 is required by FindLibdrm.cmake")
|
||||
endif()
|
||||
if(CMAKE_MINIMUM_REQUIRED_VERSION VERSION_LESS 2.8.12)
|
||||
message(AUTHOR_WARNING "Your project should require at least CMake 2.8.12 to use FindLibdrm.cmake")
|
||||
endif()
|
||||
|
||||
if(NOT WIN32)
|
||||
# Use pkg-config to get the directories and then use these values
|
||||
# in the FIND_PATH() and FIND_LIBRARY() calls
|
||||
find_package(PkgConfig)
|
||||
pkg_check_modules(PKG_Libdrm QUIET libdrm)
|
||||
|
||||
set(Libdrm_DEFINITIONS ${PKG_Libdrm_CFLAGS_OTHER})
|
||||
set(Libdrm_VERSION ${PKG_Libdrm_VERSION})
|
||||
|
||||
find_path(Libdrm_INCLUDE_DIR
|
||||
NAMES
|
||||
xf86drm.h
|
||||
HINTS
|
||||
${PKG_Libdrm_INCLUDE_DIRS}
|
||||
)
|
||||
find_library(Libdrm_LIBRARY
|
||||
NAMES
|
||||
drm
|
||||
HINTS
|
||||
${PKG_Libdrm_LIBRARY_DIRS}
|
||||
)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(Libdrm
|
||||
FOUND_VAR
|
||||
Libdrm_FOUND
|
||||
REQUIRED_VARS
|
||||
Libdrm_LIBRARY
|
||||
Libdrm_INCLUDE_DIR
|
||||
VERSION_VAR
|
||||
Libdrm_VERSION
|
||||
)
|
||||
|
||||
if(Libdrm_FOUND AND NOT TARGET Libdrm::Libdrm)
|
||||
add_library(Libdrm::Libdrm UNKNOWN IMPORTED)
|
||||
set_target_properties(Libdrm::Libdrm PROPERTIES
|
||||
IMPORTED_LOCATION "${Libdrm_LIBRARY}"
|
||||
INTERFACE_COMPILE_OPTIONS "${Libdrm_DEFINITIONS}"
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${Libdrm_INCLUDE_DIR}"
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${Libdrm_INCLUDE_DIR}/libdrm"
|
||||
)
|
||||
endif()
|
||||
|
||||
mark_as_advanced(Libdrm_LIBRARY Libdrm_INCLUDE_DIR)
|
||||
|
||||
# compatibility variables
|
||||
set(Libdrm_LIBRARIES ${Libdrm_LIBRARY})
|
||||
set(Libdrm_INCLUDE_DIRS ${Libdrm_INCLUDE_DIR} "${Libdrm_INCLUDE_DIR}/libdrm")
|
||||
set(Libdrm_VERSION_STRING ${Libdrm_VERSION})
|
||||
|
||||
else()
|
||||
message(STATUS "FindLibdrm.cmake cannot find libdrm on Windows systems.")
|
||||
set(Libdrm_FOUND FALSE)
|
||||
endif()
|
||||
|
||||
include(FeatureSummary)
|
||||
set_package_properties(Libdrm PROPERTIES
|
||||
URL "https://wiki.freedesktop.org/dri/"
|
||||
DESCRIPTION "Userspace interface to kernel DRM services."
|
||||
)
|
@ -1,104 +0,0 @@
|
||||
#.rst:
|
||||
# Findgbm
|
||||
# -------
|
||||
#
|
||||
# Try to find gbm on a Unix system.
|
||||
#
|
||||
# This will define the following variables:
|
||||
#
|
||||
# ``gbm_FOUND``
|
||||
# True if (the requested version of) gbm is available
|
||||
# ``gbm_VERSION``
|
||||
# The version of gbm
|
||||
# ``gbm_LIBRARIES``
|
||||
# This can be passed to target_link_libraries() instead of the ``gbm::gbm``
|
||||
# target
|
||||
# ``gbm_INCLUDE_DIRS``
|
||||
# This should be passed to target_include_directories() if the target is not
|
||||
# used for linking
|
||||
# ``gbm_DEFINITIONS``
|
||||
# This should be passed to target_compile_options() if the target is not
|
||||
# used for linking
|
||||
#
|
||||
# If ``gbm_FOUND`` is TRUE, it will also define the following imported target:
|
||||
#
|
||||
# ``gbm::gbm``
|
||||
# The gbm library
|
||||
#
|
||||
# In general we recommend using the imported target, as it is easier to use.
|
||||
# Bear in mind, however, that if the target is in the link interface of an
|
||||
# exported library, it must be made available by the package config file.
|
||||
|
||||
#=============================================================================
|
||||
# SPDX-FileCopyrightText: 2014 Alex Merry <alex.merry@kde.org>
|
||||
# SPDX-FileCopyrightText: 2014 Martin Gräßlin <mgraesslin@kde.org>
|
||||
#
|
||||
# SPDX-License-Identifier: BSD-3-Clause
|
||||
#=============================================================================
|
||||
|
||||
if(CMAKE_VERSION VERSION_LESS 2.8.12)
|
||||
message(FATAL_ERROR "CMake 2.8.12 is required by Findgbm.cmake")
|
||||
endif()
|
||||
if(CMAKE_MINIMUM_REQUIRED_VERSION VERSION_LESS 2.8.12)
|
||||
message(AUTHOR_WARNING "Your project should require at least CMake 2.8.12 to use Findgbm.cmake")
|
||||
endif()
|
||||
|
||||
if(NOT WIN32)
|
||||
# Use pkg-config to get the directories and then use these values
|
||||
# in the FIND_PATH() and FIND_LIBRARY() calls
|
||||
find_package(PkgConfig)
|
||||
pkg_check_modules(PKG_gbm QUIET gbm)
|
||||
|
||||
set(gbm_DEFINITIONS ${PKG_gbm_CFLAGS_OTHER})
|
||||
set(gbm_VERSION ${PKG_gbm_VERSION})
|
||||
|
||||
find_path(gbm_INCLUDE_DIR
|
||||
NAMES
|
||||
gbm.h
|
||||
HINTS
|
||||
${PKG_gbm_INCLUDE_DIRS}
|
||||
)
|
||||
find_library(gbm_LIBRARY
|
||||
NAMES
|
||||
gbm
|
||||
HINTS
|
||||
${PKG_gbm_LIBRARY_DIRS}
|
||||
)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(gbm
|
||||
FOUND_VAR
|
||||
gbm_FOUND
|
||||
REQUIRED_VARS
|
||||
gbm_LIBRARY
|
||||
gbm_INCLUDE_DIR
|
||||
VERSION_VAR
|
||||
gbm_VERSION
|
||||
)
|
||||
|
||||
if(gbm_FOUND AND NOT TARGET gbm::gbm)
|
||||
add_library(gbm::gbm UNKNOWN IMPORTED)
|
||||
set_target_properties(gbm::gbm PROPERTIES
|
||||
IMPORTED_LOCATION "${gbm_LIBRARY}"
|
||||
INTERFACE_COMPILE_OPTIONS "${gbm_DEFINITIONS}"
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${gbm_INCLUDE_DIR}"
|
||||
)
|
||||
endif()
|
||||
|
||||
mark_as_advanced(gbm_LIBRARY gbm_INCLUDE_DIR)
|
||||
|
||||
# compatibility variables
|
||||
set(gbm_LIBRARIES ${gbm_LIBRARY})
|
||||
set(gbm_INCLUDE_DIRS ${gbm_INCLUDE_DIR})
|
||||
set(gbm_VERSION_STRING ${gbm_VERSION})
|
||||
|
||||
else()
|
||||
message(STATUS "Findgbm.cmake cannot find gbm on Windows systems.")
|
||||
set(gbm_FOUND FALSE)
|
||||
endif()
|
||||
|
||||
include(FeatureSummary)
|
||||
set_package_properties(gbm PROPERTIES
|
||||
URL "https://www.mesa3d.org"
|
||||
DESCRIPTION "Mesa gbm library."
|
||||
)
|
@ -4,7 +4,6 @@
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "sdl.h"
|
||||
|
||||
game_t *GAME_STATE;
|
||||
@ -57,7 +56,7 @@ int32_t main(int32_t argc, char *argv[]) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
#if SETTING_USE_GLAD == 1
|
||||
#if SETTING_PLATFORM_USE_GLAD == 1
|
||||
// Load glad
|
||||
if (!gladLoadGLLoader((GLADloadproc) SDL_GL_GetProcAddress)) {
|
||||
printf("Failed to initialize the OpenGL context.\n");
|
||||
|
Reference in New Issue
Block a user