Corrected final font issues.

This commit is contained in:
2021-05-26 06:17:13 -07:00
parent 2e8e2d1f75
commit bc512ab29e
7 changed files with 54 additions and 55 deletions

View File

@ -10,11 +10,6 @@
void pokerFrameInit(poker_t *poker, render_t *render) {
frameBufferInit(&poker->frameWorld, render->width, render->height);
frameBufferInit(&poker->frameGui, render->width, render->height);
// fonttextinfo_t *info;
// char *text = "Hello world how are you today? I'm doing fine myself.";
// info = fontTextClamp(&poker->font, text, 16, 500);
// fontTextInit(&poker->font, &bruh, info);
}
void pokerFrameWorld(poker_t *poker, render_t *render) {
@ -32,12 +27,13 @@ void pokerFrameWorld(poker_t *poker, render_t *render) {
void pokerFrameGui(poker_t *poker, render_t *render) {
// Update FB
frameBufferResize(&poker->frameGui, render->width, render->height);
poker->guiWidth = ((float)POKER_GUI_HEIGHT/render->height) * render->width;
// frameBufferUse(&poker->frameGui, true);
// Correct aspect on the ortho camera
cameraOrtho(&poker->cameraGui,
0, render->width,
render->height, 0,
0, poker->guiWidth,
POKER_GUI_HEIGHT, 0,
0.01, 100
);
cameraLookAt(&poker->cameraGui, 0, 0, 5, 0, 0, 0);