Working on assets
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@ -22,13 +22,12 @@ int32_t DawnGame::init() {
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this->assetManager.init();
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this->renderManager.init();
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this->scene = TestScene::create(this);
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this->scene = new TestScene(this);
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return DAWN_GAME_INIT_RESULT_SUCCESS;
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}
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int32_t DawnGame::update(float_t delta) {
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this->assetManager.update();
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this->inputManager.update();
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this->timeManager.update(delta);
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