Switching SceneItems to smarts

This commit is contained in:
2023-11-12 23:02:11 -06:00
parent e540efb726
commit ba185e9fe4
124 changed files with 185 additions and 775 deletions

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@ -79,7 +79,7 @@ namespace Dawn {
// @optional
StateProperty<enum UILabelTextAlign> textAlign;
UILabel(SceneItem *item);
UILabel(std::weak_ptr<SceneItem> item);
void onStart() override;
std::vector<struct ShaderPassItem> getUIRenderPasses() override;