Added FLOP action
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@ -6,7 +6,10 @@
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#pragma once
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#include "../libs.h"
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#include "../engine/engine.h"
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#include "poker/pokergame.h"
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#if SETTING_GAME == SETTING_GAME_POKER
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#include "poker/pokergame.h"
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#endif
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/** Describes the current game */
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typedef struct {
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@ -15,6 +18,7 @@ typedef struct {
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/** Engine for the game */
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engine_t engine;
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/** Poker Game */
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pokergame_t pokerGame;
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#if SETTING_GAME == SETTING_GAME_POKER
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pokergame_t pokerGame;
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#endif
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} game_t;
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@ -4,7 +4,10 @@
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* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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*/
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#pragma once
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#define SETTING_GAME "poker"
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// Game Definitions
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#define SETTING_GAME_POKER 1
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// Settings
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#define SETTING_GAME SETTING_GAME_POKER
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