Working on winning logic.

This commit is contained in:
2021-09-21 20:55:42 -07:00
parent 11e4bfe23b
commit b89bf8bdff
7 changed files with 63 additions and 8 deletions

View File

@ -34,7 +34,7 @@ void _pokerGameActionBetOnUpdate(
isHuman = game->poker.bet.better == POKER_PLAYER_HUMAN_INDEX;
// Handle as an AI
if(isHuman && false) {
if(isHuman) {
turn = game->ui.betTurn;
turnMade = game->ui.betTurnMade;
} else {

View File

@ -23,6 +23,9 @@ void _pokerGameActionWinnerOnStart(
uint8_t winner = game->poker.winner.winners[i];
printf("Winner %u\n", winner);
}
pokerGameActionRoundAdd(game);
queueNext(queue);
}
queueaction_t * pokerGameActionWinnerAdd(pokergame_t *game) {

View File

@ -10,6 +10,7 @@
#include "../../../poker/winner.h"
#include "../pokerdiscussion.h"
#include "action.h"
#include "round.h"
/** Callback to fire when the winner starts */
void _pokerGameActionWinnerOnStart(

View File

@ -96,8 +96,6 @@ void pokerDiscussionGet(
}
void pokerDiscussionQueue(pokerdiscussiondata_t *data) {
return;
pokerdiscussion_t discussion;
uint8_t i, player;