Added True Type fonts
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@ -17,16 +17,17 @@
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#include "../display/tileset.h"
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/** Rounds that the game can be in */
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#define POKER_ROUND_DEAL 0x00
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#define POKER_ROUND_BLINDS 0x01
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#define POKER_ROUND_BET0 0x02
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#define POKER_ROUND_FLOP 0X03
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#define POKER_ROUND_BET1 0x04
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#define POKER_ROUND_TURN 0x05
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#define POKER_ROUND_BET2 0x06
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#define POKER_ROUND_RIVER 0x07
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#define POKER_ROUND_BET3 0x08
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#define POKER_ROUND_WINNER 0x09
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#define POKER_ROUND_MATCH 0x00
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#define POKER_ROUND_DEAL 0x01
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#define POKER_ROUND_BLINDS 0x02
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#define POKER_ROUND_BET0 0x03
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#define POKER_ROUND_FLOP 0X04
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#define POKER_ROUND_BET1 0x05
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#define POKER_ROUND_TURN 0x06
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#define POKER_ROUND_BET2 0x07
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#define POKER_ROUND_RIVER 0x08
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#define POKER_ROUND_BET3 0x09
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#define POKER_ROUND_WINNER 0x10
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/** How many cards the dealer can hold in their hand */
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#define POKER_DEALER_HAND 5
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