Cleaned some code, drastically reduced memory footprint.
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/**
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* Copyright (c) 2021 Dominic Masters
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*
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* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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*/
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#pragma once
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#include "../../libs.h"
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#include "../../display/camera.h"
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#include "../../display/shader.h"
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#include "../../display/font.h"
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#include "../../display/primitive.h"
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typedef struct {
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camera_t camera;
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} sandboxscene_t;
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