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		@@ -9,8 +9,8 @@
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namespace Dawn {
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  class FPSLabelComponent : public SceneItemComponent {
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    public:
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      // @optional
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      UILabel *label;
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      /* @optional */
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      UILabel *label = nullptr;
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      FPSLabelComponent(SceneItem *item);
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      void onStart() override;
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