Moving some code around
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@ -15,8 +15,8 @@ void vnCharacterInit(
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int32_t faceWidth, int32_t faceHeight
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) {
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character->x = 0;
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character->y = -2.2f;
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character->z = -0.3f;
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character->y = 0;
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character->z = 0;
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character->yaw = 0;
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character->pitch = 0;
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