Tiled sprite improvements!
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@ -2,7 +2,7 @@
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<asset type="texture" name="texture_eth" />
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<MeshRenderer />
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<QuadMeshHost xy0="0, 0" xy1="7.41, 7.90" uv0="0, 0" uv1="1, 0.07142857142" />
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<QuadMeshHost />
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<SimpleBillboardedMaterial texture="texture_eth" />
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<!-- <TiledSprite tile="1" ref="tiledSprite" /> -->
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</prefab>
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<TiledSprite tile="0" ref="tiledSprite" sizeType="TILED_SPRITE_SIZE_TYPE_WIDTH_RATIO" />
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</prefab>
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assets/games/liminal/textures/eth.png
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assets/games/liminal/textures/eth.png
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After Width: | Height: | Size: 4.1 MiB |
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assets/games/liminal/textures/eth2.png
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assets/games/liminal/textures/eth2.png
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After Width: | Height: | Size: 317 KiB |
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