Moved a few things to shader buffers, added some bugs that I have to fix
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@@ -10,5 +10,6 @@
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using namespace Dawn;
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Scene * Dawn::dawnGameGetInitialScene(DawnGame *game) {
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return new HelloWorldScene(game);
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// return new HelloWorldScene(game);
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return new Scene1Prologue(game);
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}
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