Really nice audio API
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@ -22,18 +22,16 @@ namespace Dawn {
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this->death = DeathPrefab::create(this);
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// this->death->vnCharacter.setOpacity(0);
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auto listenerItem = this->createSceneItem();
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auto listener = listenerItem->addComponent<AudioListener>();
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auto sourceItem = this->createSceneItem();
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auto source = sourceItem->addComponent<AudioSource>();
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source->transform->setLocalPosition(glm::vec3(-1, 0, 0));
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source->transform->setLocalPosition(glm::vec3(1, 0, 0));
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auto data = new AudioData();
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data->init();
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source->setAudioData(data);
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source->play();
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source->setLoop(true);
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}
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void onSceneEnded() {
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