Improving tests.
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@ -288,7 +288,7 @@ void test_pokerPlayerAdd_should_ResetThePlayer(void) {
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TEST_ASSERT_EQUAL_INT32(0, player->chips);
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TEST_ASSERT_EQUAL_INT32(0, player->currentBet);
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TEST_ASSERT_EQUAL_UINT8(0, player->cardCount);
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TEST_ASSERT_EQUAL_UINT8(0, poker.players[i].timesRaised);
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TEST_ASSERT_EQUAL_UINT8(0, player->timesRaised);
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TEST_ASSERT_EQUAL_UINT8(POKER_PLAYER_STATE_OUT, player->state);
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}
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