Menu basically done, grid is a bit buggy but good enough.

This commit is contained in:
2023-01-28 21:28:10 -08:00
parent d14e063ba6
commit a06d24aad8
7 changed files with 52 additions and 14 deletions

View File

@ -61,10 +61,10 @@ int32_t DawnHost::init(DawnGame *game) {
game->inputManager.bind(INPUT_BIND_ACCEPT, GLFW_KEY_ENTER);
game->inputManager.bind(INPUT_BIND_ACCEPT, GLFW_KEY_E);
game->inputManager.bind(INPUT_BIND_ACCEPT, GLFW_KEY_SPACE);
// game->inputManager.bind(INPUT_BIND_NEGATIVE_X, GLFW_KEY_A);
// game->inputManager.bind(INPUT_BIND_POSITIVE_X, GLFW_KEY_D);
// game->inputManager.bind(INPUT_BIND_NEGATIVE_Y, GLFW_KEY_S);
// game->inputManager.bind(INPUT_BIND_POSITIVE_Y, GLFW_KEY_W);
game->inputManager.bind(INPUT_BIND_NEGATIVE_X, GLFW_KEY_A);
game->inputManager.bind(INPUT_BIND_POSITIVE_X, GLFW_KEY_D);
game->inputManager.bind(INPUT_BIND_NEGATIVE_Y, GLFW_KEY_S);
game->inputManager.bind(INPUT_BIND_POSITIVE_Y, GLFW_KEY_W);
// Initialize the game
auto result = game->init();