Added timeline

This commit is contained in:
2021-07-15 09:22:38 -07:00
parent 81a79e136d
commit 9e40d8f576
8 changed files with 189 additions and 10 deletions

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/**
* Copyright (c) 2021 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
/**
* Returns the ease time for a given real time duration span.
* @param start At what point in time the animation started
* @param current The current point in time the animation is at.
* @param duration The total duration on the animation.
* @returns The easing time (0-1 time) that the animation is at.
*/
#define easeTimeToEase(start, current, duration) ((current-start)/duration)
// Easing Functions, most were sourced from https://gist.github.com/gre/1650294
#define easeLinear(t) t
#define easeInQuad(t) (t*t)
#define easeOutQuad(t) (t*(2-t))
#define easeInOutQuad(t) (t < .5 ? 2*t*t : -1+(4-2*t)*t)
#define easeInCubic(t) (t*t*t)
#define easeOutCubic(t) ((t-1)*(t-1)*(t-1)+1)
#define easeInOutCubic(t) (t < .5 ? 4*t*t*t : (t-1)*(2*t-2)*(2*t-2)+1)
#define easeInQuart(t) (t*t*t*t)
#define easeOutQuart(t) (1 - (t-1)*(t-1)*(t-1)*(t-1))
#define easeInOutQuart(t) (t < .5 ? 8*t*t*t*t : 1-8*(t-1)*(t-1)*(t-1)*(t-1))
#define easeInQuint(t) (t*t*t*t*t)
#define easeOutQuint(t) (1 + (t-1)*(t-1)*(t-1)*(t-1)*(t-1))
#define easeInOutQuint(t) (t<.5 ? 16*t*t*t*t*t : 1+16*(t-1)*(t-1)*(t-1)*(t-1)*(t-1))

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/**
* Copyright (c) 2021 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "../../libs.h"
/** Type forwarder for timeline_t */
typedef struct _timeline_t timeline_t;
/** Callback for when a timeline event occurs */
typedef void timelinecallback_t(timeline_t*);
typedef struct test_t {
/**
* The time that this action should occur within the timeline
* set to 0 or less to start immediately.
*/
float start;
/**
* The duration of the action, this will decide for how long onDuration will
* be called for, and when onEnd should be called.
* Set to a negative number to have this continue forever.
* Set to 0 to only fire the onStart.
* onStart can fire with either onDuration and onEnd on the same frame, but
* onEnd and onDuration cannot fire the same frame.
*/
float duration;
timelinecallback_t *onStart;
timelinecallback_t *onDuration;
timelinecallback_t *onEnd;
} timelineaction_t;
typedef struct _timeline_t {
/** The current time as far as the timeline is concerned */
float current;
/** The time of the last "frame" as far as the timeline is concerned */
float previous;
/** The frame time diff, essentially current = previous + diff */
float diff;
/** User pointer, allows you to point to some other data */
void *user;
/** Actions within the timeline */
timelineaction_t actions[128];
uint8_t actionCount;
} timeline_t;