Tool refactoring

This commit is contained in:
2023-03-22 18:54:22 -07:00
parent f267131d6b
commit 9e2f093527
41 changed files with 1871 additions and 1664 deletions

View File

@ -30,7 +30,7 @@ void GameCamera::onStart() {
if(current != slowTarget) {
float_t m = 6.0f;
float_t s = delta * 3.0f;
current += glm::vec2(.
current += glm::vec2(
mathClamp<float_t>((slowTarget.x - current.x) * s, -m, m),
mathClamp<float_t>((slowTarget.y - current.y) * s, -m, m)
);