Various changes

This commit is contained in:
2023-01-29 15:13:24 -08:00
parent a06d24aad8
commit 9c7c0401a6
42 changed files with 410 additions and 447 deletions

View File

@ -4,18 +4,18 @@
// https://opensource.org/licenses/MIT
#pragma once
#include "scenes/PixelVNScene.hpp"
#include "visualnovel/scene/SimpleVNScene.hpp"
#include "scenes/Scene_6.hpp"
namespace Dawn {
class Scene_5 : public PixelVNScene {
class Scene_5 : public SimpleVNScene {
protected:
void vnStage() override {
PixelVNScene::vnStage();
}
void onSceneEnded() {
auto scene = new SubSceneRendererScene<Scene_6>(this->game);
auto scene = new Scene_6(this->game);
game->assetManager.queueSwap(
scene->getRequiredAssets(), this->getRequiredAssets()
);
@ -25,12 +25,12 @@ namespace Dawn {
}
public:
Scene_5(DawnGame *game) : PixelVNScene(game) {
Scene_5(DawnGame *game) : SimpleVNScene(game) {
}
std::vector<Asset*> getRequiredAssets() override {
std::vector<Asset*> assets = PixelVNScene::getRequiredAssets();
std::vector<Asset*> assets = SimpleVNScene::getRequiredAssets();
return assets;
}