Refactoring structs Part 1

This commit is contained in:
2021-05-20 22:20:52 -07:00
parent 17ddb4246a
commit 9bcf6223b6
56 changed files with 484 additions and 422 deletions

22
temp/action/ai.h Normal file
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/**
* Copyright (c) 2021 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include <dawn/dawn.h>
#include "action.h"
#include "flop.h"
#include "../../debug/log.h"
typdef struct {
uint8_t player;
} actionaidata_t;
pokeraction_t actionAi();
void actionAiInit(int32_t index, void *data);
void actionAiUpdate(int32_t index, void *data);
void actionAiDispose(int32_t index, void *data);