Working on time and input
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@ -9,6 +9,8 @@
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#include "display/RenderManager.hpp"
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#include "asset/AssetManager.hpp"
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#include "input/InputManager.hpp"
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#include "time/TimeManager.hpp"
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#include "input/InputBinds.hpp"
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#define DAWN_GAME_INIT_RESULT_SUCCESS 0
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#define DAWN_GAME_UPDATE_RESULT_SUCCESS 0
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@ -24,6 +26,7 @@ namespace Dawn {
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RenderManager renderManager;
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AssetManager assetManager;
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InputManager inputManager;
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TimeManager timeManager;
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/**
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* Construct a new instance of the DawnGame.
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