Doing some cleanup
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@ -45,10 +45,8 @@ void sandboxSceneUpdate(sandboxscene_t *game, engine_t *engine) {
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shaderUseCamera(&game->shader, &game->camera);
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shaderUsePosition(&game->shader, 0,0,0, 0,0,0);
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shaderUseTexture(&game->shader, &game->texture);
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scripterInvokeMethodSimple(&scripter, "update");
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}
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void sandboxSceneDispose(sandboxscene_t *game) {
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// scripterInvokeMethodSimple(&scripter, "dispose");
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scripterDispose(&scripter);
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}
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