Moving some scene files around
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@ -10,4 +10,4 @@
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<QuadMeshHost xy0="-0.39118198874, 1" xy1="0.39118198874, .66439962476547842402" />
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<SimpleTexturedMaterial ref="faceMaterial" opaque="false" />
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</item>
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</prefab>
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</prefab>
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@ -1,19 +1,19 @@
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<prefab name="RoninPrefab" type="">
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<prefab name="RoninPrefab" type="" scale="2, 2, 2">
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<item>
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<MeshRenderer />
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<QuadMeshHost xy0="-0.5, 1" xy1="0.5, 0" />
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<QuadMeshHost xy0="-0.37383385162150155487, 1" xy1="0.37383385162150155487, 0" />
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<SimpleTexturedMaterial ref="bodyMaterial" opaque="false" />
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</item>
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<item>
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<MeshRenderer />
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<QuadMeshHost xy0="-0.5, 1" xy1="0.5, 0" />
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<QuadMeshHost xy0="-0.37383385162150155487, 1" xy1="0.37383385162150155487, 0" />
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<SimpleTexturedMaterial ref="faceMaterial" opaque="false" />
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</item>
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<item>
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<MeshRenderer />
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<QuadMeshHost xy0="-0.5, 1" xy1="0.5, 0" />
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<QuadMeshHost xy0="-0.37383385162150155487, 1" xy1="0.37383385162150155487, 0" />
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<SimpleTexturedMaterial ref="poseMaterial" opaque="false" />
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</item>
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</prefab>
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@ -4,7 +4,7 @@
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<UIBorder
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borderSize="16, 16"
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alignment="50, 0, 0, 0"
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alignment="40, 0, 0, 0"
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alignUnitLeft="UI_COMPONENT_ALIGN_UNIT_PERCENT"
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ref="border"
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alignX="UI_COMPONENT_ALIGN_END"
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