Just getting the betting cycle done.
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@ -50,4 +50,14 @@ queueaction_t * pokerActionTurnAdd(queue_t *queue, poker_t *poker);
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* @param poker Poker game instance to river.
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* @return The queued action.
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*/
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queueaction_t * pokerActionRiverAdd(queue_t *queue, poker_t *poker);
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queueaction_t * pokerActionRiverAdd(queue_t *queue, poker_t *poker);
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/**
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* Queues the next type of flop action onto the queue. This will automatically
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* select River, Flop or Turn depending on what's happened already.
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*
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* @param queue Queue to add to.
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* @param poker Poker game instance
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* @return The queued action.
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*/
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queueaction_t * pokerActionNextFlopAdd(queue_t *queue, poker_t *poker);
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