From 97ae6aa1c02640a8ed662b88b0cd67a1c076e1ea Mon Sep 17 00:00:00 2001
From: Dominic Masters <dominic@domsplace.com>
Date: Fri, 15 Oct 2021 09:17:32 -0700
Subject: [PATCH] Fixed test

---
 src/poker/poker.c  | 2 +-
 test/poker/poker.c | 2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/poker/poker.c b/src/poker/poker.c
index 03198c55..9d210996 100644
--- a/src/poker/poker.c
+++ b/src/poker/poker.c
@@ -59,7 +59,7 @@ void pokerResetBettingRound(poker_t *poker) {
   
   // Now reset to the first player that needs to bet.
   if(poker->playerCount > 0) {
-    poker->better = (poker->playerBigBlind + 1) % poker->playerCount;
+    poker->better = poker->playerBigBlind;
   } else {
     poker->better = 0x00;
   }
diff --git a/test/poker/poker.c b/test/poker/poker.c
index f535239a..8ec8e0d5 100644
--- a/test/poker/poker.c
+++ b/test/poker/poker.c
@@ -75,7 +75,6 @@ void test_pokerResetBettingRound_should_ResetTheBettingRound(void) {
   pokerPlayerAdd(&poker);
   pokerPlayerAdd(&poker);
 
-
   for(i = 0; i < poker.playerCount; i++) {
     pokerPlayerChipsAdd(poker.players + i, 1000);
   };
@@ -93,6 +92,7 @@ void test_pokerResetBettingRound_should_ResetTheBettingRound(void) {
 void test_pokerTakeBlinds_should_TakeTheBlinds(void) {
   poker_t poker;
   pokerInit(&poker);
+  pokerSetBlinds(&poker, 100, 200);
 
   pokerPlayerChipsAdd(poker.players + pokerPlayerAdd(&poker), 1000);
   pokerPlayerChipsAdd(poker.players + pokerPlayerAdd(&poker), 1000);