Trying to optimize memory.
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@ -17,7 +17,7 @@ int32_t main() {
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// Attempt to init GLFW
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if(!glfwInit()) return 1;
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// Setup window hints
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// Setup window hints
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glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, false);
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// Create Window
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@ -9,7 +9,7 @@
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#include <libs.h>
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#include <display/render.h>
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#include <game/game.h>
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#include <input/input.h>
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#include <input/input.h>
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#define WINDOW_WIDTH_DEFAULT 1280
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#define WINDOW_HEIGHT_DEFAULT WINDOW_WIDTH_DEFAULT/16*9
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